最後活躍 1744072250

archgeus 已修改 1744072250. 還原成這個修訂版本

1 file changed, 404 insertions

WorldServer_QA_p31.txt(檔案已創建)

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1 + _helpworld [keyword] //
2 + /@abnormality abnormal state ID //force abnormal state
3 + /@abnormality_off abnormality ID //force abnormality
4 + /@abnormality_show abnormality ID //force abnormality
5 + /@accept_revival // resurrect if resurrected
6 + /@accomplish_achievement_rate //achieve achievements until the current season achievement rate is exceeded
7 + /@add_bf_score //Addition of battlefield control points [Score]
8 + /@add_exp [EXP value] //Add experience value
9 + /@add_hp [HP value] //Adjust HP value
10 + /@add_mp [MP value] //Adjust MP value
11 + /@add_npcguild [npcGuildId] //Reputation forces appear
12 + /@add_servant_energy [how much] //Pet energy increase or decrease
13 + /@add_st [ST value] //ST value adjustment
14 + /@adjust_bonfire [time] //Change the remaining time of the bonfire created by the user
15 + /@aibehavior [on distance] or [off] //Collecting Ai information of neighboring Npc
16 + /@allabnormality [on/off] //Unconditionally apply abnormal state caused by skill
17 + /@allhit [on/off] //Ignore skill enemies and hit unconditionally
18 + /@allreaction [0/1/2] //When a skill is hit, a reaction occurs unconditionally (no 0, 1 mini, 2 default)
19 + /@angry [range] // change to anger mode
20 + /@aoi // number of world objects around
21 + /@apm_add [id] //automatic party matching pool entry
22 + /@apm_ask //automatic party matching allow popup
23 + /@apm_reset //Initialize automatic party matching allowed status
24 + /@apm_use [on/off] //Change the automatic party matching mode
25 + /@assert // assert information test
26 + /@atk_speed [attack rate] // All skill speeds increase according to the rate
27 + /@autorevivaltime [min] //adjust autorevivaltime
28 + /@ban_guild Character name // Deported guild member
29 + /@block_quest [questId] //Prevent quest from starting
30 + /@bookmark bookmark_id //bookmark (server)
31 + /@calc_battle_field_ranking_next_time // Create battlefield ranking at next server start
32 + /@calc_battle_field_Season_next_time //Create a battlefield season at the next server start
33 + /@calmdown [range] // Release anger mode
34 + /@cancelaction [next action number] //Forcibly cancel the action
35 + /@change_daily_quest_record_reset_hour [id] //Ilque clear time change
36 + /@change_daily_quest_seed_reset_hour [id] //Change the ilque seed regeneration time
37 + /@change_exp_gain_data [on/off] or [level, ratio, on/off] // Command to adjust the amount of world experience gained
38 + /@change_guildchief character name //delegation of guild leader
39 + /@change_npc_ai [range] [huntingZoneId] [npcid] [patternListId] //Adjust NpcAi
40 + /@change_npc_stat [range] [ratio] [type] //Adjust NpcStat ratio
41 + /@change_npc_to_user // Release user transformation mode
42 + /@change_party_manager [planetId] [userDbId] //Change party leader
43 + /@change_user [CLASS] [RACE] [GENDER] //Change class race gender
44 + /@change_user_status [battle/peace] //Change peace/battle status
45 + /@change_user_to_npc [huntingZoneId] [templateId] //User transformation mode
46 + /@changenpc [Hunterid] [NpcInstanceId] // Spawn NPC replacement
47 + /@changenpcangermode [on/off] // anger mode on/off
48 + /@charin character name // character login test
49 + /@charm charm ID // forced to add charm
50 + /@charout character name // character logout test
51 + /@check_guildname Guild name //Duplicate guild name check
52 + /@checkcell // check cell (for server)
53 + /@cl_reset // reset the battle log tool
54 + /@clear_achievement // reset achievement
55 + /@clear_aggro // Delete Aggro
56 + /@clear_all_achievement // reset all achievements
57 + /@clear_all_crest [Sentence point] //Release sentence application and apply sentence point. If there is no argument, only disable the sentence application
58 + /@clear_all_skill // Delete all acquired skills
59 + /@clear_all_social // Delete all socials learned
60 + /@clear_bonfire [street] //Delete the bonfire created by the user
61 + /@clear_build_object [distance] //Delete build object created by user
62 + /@clear_cont channel cleaning // channel cleaning
63 + /@clear_daily_quest_complete // Clear daily quest completion record
64 + /@clear_quest [questId] [all] //Clear the quest DB
65 + /@clear_recipe_world //Delete RECIPE from worldServer
66 + /@clear_seren_guide //
67 + /@clear_withdrawer // clear coward state
68 + /@clearallabnormality // clear all buffs (clear all buffs without deactivating them.
69 + /@clearbuff // delete all buffs
70 + /@clearcool // Reset all skill cool times
71 + /@clearware warehouse cleaning // warehouse cleaning
72 + /@combatlog [on/off] //Enable combat log
73 + /@combatwork [combat Work Id] //Forcibly execute the combat status work ID of the selected target NPC
74 + /@complete_all_quest //Complete all automatic order quests
75 + /@complete_extractor_quest
76 + /@crash [file name] //crash
77 + /@create_channel world //create channel
78 + /@create_item [Item template number] //Create an item in the world and drop it
79 + /@crest [Sentence point] //Release sentence application and apply sentence point. If there is no argument, only disable the sentence application
80 + /@crest_all //Learn all sentences
81 + /@crest_window //open sentence window
82 + /@damage //Damage nearby monsters
83 + /@debugsend [on/off] //Send debug information
84 + /@delete_Tcat_Product_Sale [Item ID] //Tcat product discount off
85 + /@despawn_all_extractor
86 + /@despawn_territory [Hunter ID] [TerritoryId] [Channel ID] //Dispones everything in the Territory
87 + /@despawnalleventnpc // despawn all event npc
88 + /@despawnallnpc // despawn all npc
89 + /@destroy_channel world channel instance // delete channel
90 + /@destroy_guild // Destroy the guild
91 + /@disable_license [License name] //Disable license
92 + /@dont_ban_battle_field //Prevent chatter in the loom field
93 + /@dr_available_count //Black gap quest order amount adjustment
94 + /@dr_balancing_usercount [userCount] //Modify the BalancingUserCount of the black gap at the current location
95 + /@dr_close [hzid] [dr_tid] //close black gap
96 + /@dr_cloud [step] //Open the black gap scene
97 + /@dr_cloud_off //Close the black gap scene
98 + /@dr_dungeon_reset //Enable re-entry to the black gap dungeon
99 + /@dr_expand //Forcibly expand the black gap at the current location
100 + /@dr_fold //Forcibly shrink the black gap at the current location
101 + /@dr_goto [hzid] [dr_tid] //Move to the black gap
102 + /@dr_here //Summon black gap to user location
103 + /@dr_inspect // Output black gap information at current location
104 + /@dr_list_reserve //Retrieve reserved black gap EventGroup information
105 + /@dr_open [hzid] [dr_tid] //open black gap
106 + /@dr_open_group [egid] //Forcibly open the black gap EventGroup
107 + /@dr_report //Print all open black gap information
108 + /@dr_rereserve_group //Initialize black gap EventGroup reservation information and rebook
109 + /@dr_rightnow //Ignore Countdown of all black gaps and start right away
110 + /@dr_set_abnormality [abnormalityId] // Fix the abnormal state of all black gaps
111 + /@dr_set_npcgroup [step] [groupTemplateId] //Fix n-step Spawn Npc in all black gaps
112 + /@dr_set_questtemplate [id1] [id2] [id3] //Fix the quest TemplateId of all black gaps
113 + /@dr_spawnreport // Print a list of waiting lists for black gap summons
114 + /@dr_start_quest //Start black gap quest
115 + /@dr_step [step] //skip the black gap
116 + /@dr_user_count //Change the number of people in the black gap quest
117 + /@dropitem template_id amount // Drop the item
118 + /@dump_performance_data //
119 + /@dungeon_flag [flag-name] //Set the dungeon flag
120 + /@dungeon_timer [timer-value] //Set the dungeon timer
121 + /@enable_license [License name] //Acquire license
122 + /@enable_ride_vehicle [on/off] //Can board the vehicle unconditionally
123 + /@enchantitemsuccess [-1: always fail, 0: default state, 1: always succeed] //Will you always succeed when reinforcing items?
124 + /@end_npc_arena // End NPC Arena
125 + /@enter_dungeon [contId] [enter-index] //Enter the dungeon
126 + /@exit_union
127 + /@exitclear_cool [1/0] //If it is 1, it is always possible to ignore the emergency escape time. If it is 0, as usual
128 + /@expdiv [Value to divide EXP] // Obtained by dividing the experience value by the parameter value
129 + /@extend_party [partyToRaid] //Change Party ↔ Raid
130 + /@extractitemfail [If it is 1, it always fails if it is 0, as it is] //Will it always fail when extracting items?
131 + /@extractitemsuccess [If 1, always succeed, 0 if original] //Will you always succeed when extracting items?
132 + /@fail_quest //Quest failure handling
133 + /@fast_box //gacha and eventSeed animation skip
134 + /@festival_end [festivalId] //Disable festival
135 + /@festival_start [festivalId] //Activate the festival
136 + /@fight_npc_arena //Start NPC Arena battle
137 + /@finish_battle_field [win/lose] //Force end the battlefield
138 + /@finish_battle_field_round // end round
139 + /@finish_tutorial // finish the tutorial
140 + /@forget_skill skillTemplateId isActive // ​​Delete skill
141 + /@forget_social [socialMotionId] //Social delete
142 + /@freeze_condition // condition value fixed
143 + /@fulldump [file name] //full dump
144 + /@gamble_test // gambling test
145 + /@get key [id/name] //Get property value
146 + /@get_region_info //Display the current region information
147 + /@ghost [on] or [off] //Get server coordinates of those spawned around
148 + /@giveup_promotion // give up the promotion test
149 + /@goto [other character name] //teleport to another character
150 + /@goto_battle_field_round //start from a specific round
151 + /@goto_extractor
152 + /@guildwar_accept [opposite guild name] //let's fight! XXX Guild
153 + /@guildwar_giveup [name of the opponent guild] //hang ha buck ha
154 + /@guildwar_raise [opposite guild name] [additional bet tactical chip] //let's fight XXX Guild
155 + /@guildwar_start [opposite guild name] [betting tactical chip] //let's fight! XXX Guild
156 + /@holdabnormality_clear // clear all stored buffs
157 + /@idle_social_stop idle social stop/start //
158 + /@ignoreskilllos [on/off] // Whether to check los when hitting a skill
159 + /@increaseinvensize [minimum 48 to 88] //Only increase the character inventory size
160 + /@insert_item templateId itemCount //item acquisition
161 + /@insert_Tcat_Product_Sale [Item ID] [Discount price], [Time (minutes)] //Register Tcat product discount
162 + /@interest [on distance] or [off] //Gather debug information of nearby guys
163 + /@invincible [on/off] // invincible state
164 + /@invisible [on/off] //NPC is close
165 + /@invite_guild character name //invite guild member
166 + /@is_tutorial_user //Check if you are a tutorial user
167 + /@item_add [userName] [itemTemplateId] [amount] //Add item
168 + /@item_del [userName] [itemTemplateId] [amount] //Delete item
169 + /@item_list [userName] //item listing
170 + /@item_multidel //
171 + /@item_trade //
172 + /@join_party [planetId] [userDbId] //Add party
173 + /@join_union
174 + /@jumpto [huntingZoneId] [templateId] //teleport to NPC
175 + /@kick_party [planetId] [userDbId] // kick off the party
176 + /@kill range UU // kill NPC within radius
177 + /@kill_mypet // destroy pet
178 + /@kill_summonee character name //invite guild members
179 + /@killme // suicide
180 + /@killme2 // Suicide while breaking crystal
181 + /@learn_skill skillTemplateId isActive // ​​skill acquisition
182 + /@learn_social [socialMotionId] //Social learning
183 + /@leave_dungeon //Leave the dungeon
184 + /@leave_party // leave the party
185 + /@level new level // change level
186 + /@limited_drop_reset_point [gauge id] //reset quantity control drop point
187 + /@limited_drop_set_point [gauge id] [capacity point] //Quantity control Drop point adjustment
188 + /@list key [id/name] //property listing
189 + /@login [class] [number of animals] //login test
190 + /@make_me_second // change yourself to a second character
191 + /@make_party [target username] // configure party
192 + /@make_party2 [target userDbId] //party configuration
193 + /@make_vehicle_skill_book //Get a boarding skill book
194 + /@makeitem [Template ID] [Quantity] [Enhanced] [Luxury(1)/Awakening(2)] //Create item
195 + /@makeitem_range [tid_start] [tid_end] [Quantity] //Make various items
196 + /@makeitems [Template ID] [Template ID] [Template ID] .... [Quantity] //Create various items
197 + /@makemoney [amount] // make money
198 + /@maketestitem [enchant] //Create test equipment item
199 + /@match_battle_field //Forcibly match two parties to the battlefield [Battlefield TID] [Relative ID]
200 + /@memstat //
201 + /@merge_item fromInvenPos toInvenPos //Merge item
202 + /@move_to_village //Move to the nearest grave in case of death
203 + /@mpfull [on/off] //MP full mode
204 + /@next_task [questId] //Proceed next task
205 + /@nocool [on/off] // Infinite skill cooldown mode
206 + /@nodie [on/off] //I get hit but I won't die
207 + /@nomod [on/off] //Position correction off mode during skill
208 + /@nonpk_list //Search the list of Sections set to NonPk in this world
209 + /@nonrecovery_hp [on/off] //HP automatic recovery on/off
210 + /@nonrecovery_mp [on/off] //MP automatic recovery on/off
211 + /@nonrecovery_st [on/off] //ST automatic recovery on/off
212 + /@open_all_box //Open all EventSeeds & Gachas in inventory
213 + /@packettest //
214 + /@parcel_fee //Pay parcel fee
215 + /@parcel_recv //receive parcel
216 + /@parcel_return // parcel return
217 + /@parcel_send // send parcel
218 + /@passive_off passive ID // turn off passive state
219 + /@passive_on passive ID // turn on passive status
220 + /@passive_see //Print on passive status screen
221 + /@passive_show passive ID // turn off passive status
222 + /@pausenpc range //stop NPC
223 + /@pegasus pegasusId // pegasus
224 + /@perfect_level new level // level change + skill acquisition
225 + /@pkmodeoff // Force PK state off
226 + /@prisoner [on/off] //set the prison state
227 + /@producefatiguepoint // set productivity
228 + /@produceitemfail [If it is 1, it always fails, if it is 0, as it is] //Will you always fail when making an item?
229 + /@produceitemsuccess
230 + /@prof_bug New skill level //Insect collection skill change
231 + /@prof_energy New skill level //Changed skill level for gathering energy
232 + /@prof_herb New skill level //Changed herb collection skill level
233 + /@prof_mineral New skill level //Mineral collection skill change
234 + /@profile_world //world server profiling
235 + /@pullmonster // pull the monster to my location
236 + /@qatest_world on/off //
237 + /@rank_add_point [point] // Add record competition inden point
238 + /@rank_add_private_point [point] //Add personal points in the record competition
239 + /@rank_add_record // record competition in-done record 1~10000 points randomly added
240 + /@rank_clear // Clear record competition indon
241 + /@rank_log [on/off] // Clear record competition index
242 + /@rank_start // Start counting the record competition index
243 + /@rank_test // record competition record film creation
244 + /@reaction [reaction motion number] //forced reaction
245 + /@recalc_stat // recalculate stats
246 + /@registerParts //
247 + /@reload_critical_adjust_datasheet //critical adjust datasheet reload
248 + /@reload_datasheet _world //reload all datasheets
249 + /@reload_dr //reload black gap datasheet
250 + /@reload_dungeon [Dungeon ID] [DungeonRetry Reload] //Reload only the specified dungeon
251 + /@reload_huntingzone [Hunting zone ID] // Reload only the designated hunting zone
252 + /@reload_item // Reload ItemTemplate
253 + /@reload_limited_drop_datasheet //limited drop data sheet reload
254 + /@reload_masstige_datasheet // reload masstige datasheet
255 + /@reload_noctan
256 + /@reload_quest //reload all quest data sheets
257 + /@reload_rank [id] //Reload record competition index xml
258 + /@reload_token_exchange_datasheet //token exchange data sheet reload
259 + /@reload_userskill // reread user skills
260 + /@reputation_time_init [npcGuildId] //Reset the reputation time limit
261 + /@reset_daily_event_quest //Reset daily play guide events
262 + /@reset_daily_quest //Reset the daily quest seed
263 + /@reset_dungeon_clearcount //reset all dungeon cooldowns
264 + /@reset_dungeon_enter_count // Delete dungeon entry count record
265 + /@reset_dungeonhistory //reset all dungeon cooldowns
266 + /@reset_masstige_status //Reset the target item for national enhancement (Avatar Weapons)
267 + /@reset_pcbang_inven //PC room inventory reset
268 + /@reset_profile_world //reset world server profile data
269 + /@reset_promotion ///Slow reset
270 + /@resumenpc range //replay NPC
271 + /@resurrection // resurrect
272 + /@rightbaseitem [RightID] [ItemTID] //Get RightBaseItem
273 + /@sealitemnow [if it is 1, if it is 0, it will be original] //When the item is attributed, it will be attribute immediately
274 + /@send_ask_code_hash //Send code hash request
275 + /@set key value [id/name] //set property value
276 + /@set_achievement_accomplished //achieve achievement
277 + /@set_achievement_cond_value //set achievement condition value
278 + /@set_all_achievement_accomplished //achieve all achievements
279 + /@set_condition value //Set the user's condition value
280 + /@set_custom_string //[itemDbid] [String] Change item custom name
281 + /@set_dungeon_clear //Set dungeon clear
282 + /@set_dungeon_reset_time //Set the time to delete the number of dungeon entries
283 + /@set_dungeon_user_count //Adjust the number of users in the dungeon for testing
284 + /@set_ep Change EP //Change EP
285 + /@set_exp [EXP value] //Set experience value
286 + /@set_gamble_master //Become a bastard
287 + /@set_gamble_property // set the property
288 + /@set_login_day [period] [loginDay] //Daily play guide attendance check
289 + /@set_money [amount] // set money
290 + /@set_noctan_count //녹탄 성능 변경
291 + /@set_npcguild_exp [npcGuildId] [grade] [exp] //Set the reputation faction experience
292 + /@set_npcguild_point [npcGuildId] [point] //Set reputation point
293 + /@set_on_dungeon_event // Start all dungeon events
294 + /@set_pc_level character name level // set character level
295 + /@set_pc_loc Character name location string // Set character location
296 + /@set_petdur [dur] //changing pet-dur temporarily
297 + /@set_petprof [Proficiency] //Change Pet Proficiency
298 + /@set_pkpoint [pkPoint] //Change pK point
299 + /@set_promotion // achieve promotion
300 + /@set_round_pve_kill_point //PveKill_Point[point]
301 + /@set_round_pve_skill_point //PveSkill_Point[point]
302 + /@set_Season_Ranker //전 시즌 랭커로 설정 [전장 ID]
303 + /@set_skill_prof skillId skillProf // set skill proficiency
304 + /@set_temper_ratio Enchant Probability //Fix Enchant Probability
305 + /@set_token_exchange_point [tokenExchangeId] [point] //Token score adjustment
306 + /@set_tutorial_user [on/off] //Set whether to be a tutorial user
307 + /@set_walk_speed //set walking speed
308 + /@set_world_worldparam [param-name] [param-value] //Modify WorldParam
309 + /@setmoney [name] [money] //set money
310 + /@setnoctan 녹탄 성능 변경 //
311 + /@setrestbonus rest_bonus //
312 + /@show_bonfire_info //Show current user's bonfire information
313 + /@show_chapter //View meetinghouse
314 + /@show_condition //View user's condition value
315 + /@show_extractor
316 + /@show_incubator //Open Pet Incubator
317 + /@show_items [tabIdx] [beginIdx] [endIdx] //Check inventory item information
318 + /@show_limited_drop_info [gauge id] //Show quantity control gauge information
319 + /@show_petmanager //Open Pet Manager
320 + /@show_skill_learn huntingZoneId npcId //Show skill acquisition window
321 + /@show_social_learn //Show learned social
322 + /@show_temper_window //hanga~
323 + /@show_user_status //View user status
324 + /@show_vs //Print the vehicle's speed
325 + /@showinven //
326 + /@shuttle [on/off] shuttleId // turn dynamic geo (shuttle) on and off
327 + /@skill_miss_limit // When the monster fails to hit the target a number of times due to height difference, etc.
328 + /@skillLog // Leave server file log
329 + /@sm [system message number] //system message
330 + /@social [socialMotionId] //social
331 + /@sort_inven //Automatic inventory sorting
332 + /@spawn_all_extractor [unionid] //Spawn the Conflict Continent Extractor
333 + /@spawn_bonfire typeid //Summon Bonfire
334 + /@spawn_one_extractor [unionid] //Spawn one Conflict Continent Extractor
335 + /@spawn_territory [HunterId] [TerritoryId] [Channel ID] // Spawn everything in the territory
336 + /@spawnalleventnpc // spawn all event npc
337 + /@spawnallnpc // spawn all npc
338 + /@spawnnpc [Hunting AreaId] [NpcTemplateId] [Count] // Let's spawn it
339 + /@speed multiplier // increase moving speed
340 + /@speed_hack_check //spec check [on/off]
341 + /@start_extractor [unionid] [point] //Dispatch Continent Extractor Despawn
342 + /@start_npc_arena // Start NPC Arena
343 + /@start_promotion // start the promotion test
344 + /@start_quest Quest ID // Start Quest
345 + /@start_seren_guide [type, id] //Start Seren Guide
346 + /@startnpcskill skill_template_id //Run NPC skill
347 + /@stfull [on/off] //ST full mode
348 + /@stopFloatingCastleUserCheck //
349 + /@swap_party [slotIndex1] [slotIndex2] //Change raid slot
350 + /@sysconfig_world //
351 + /@task_goal [questId] [taskIdx] [flag] //Set task goal
352 + /@teleport [worldId] [x] [y] [z] //teletoby
353 + /@teleport_channel //
354 + /@temper_item temperItemSlot materialItemSlot // Item Smelting
355 + /@test_parts_store //
356 + /@testoff // end program test
357 + /@teston Test type, other parameters // Start program test
358 + /@this // Force the position of the characters in my account to the current character position
359 + /@track_dynamic // Tracks only one NPC currently held as a target in the track list
360 + /@track_target //Add the selected target NPC to the tracking list
361 + /@trade_accept //
362 + /@trade_additem //
363 + /@trade_cancel
364 + /@trade_delitem
365 + /@trade_deny
366 + /@trade_request //
367 + /@unidentifysuccess //Sewing unconditionally successful [on/off]
368 + /@union_addplaypoint
369 + /@union_addpolicypoint
370 + /@union_addseasoncp
371 + /@union_battle_time [battestate] //Start/end the battle of the Yeonmyeong Territory
372 + /@union_changeclasstype
373 + /@union_changedesc
374 + /@union_changeelitetype
375 + /@union_changenotice
376 + /@union_post_count_many [num] //Set occupancy rate per person x num
377 + /@unionmember_addpolicypoint
378 + /@unRegisterParts //
379 + /@untrack_target //Remove selected target NPC from tracking list
380 + /@up_battle_time [batteState] [batteDurationinHour] //연맹 주문시
381 + /@up_complete_quest [ragne] i연명 기본 보상 완료
382 + /@up_goto_force_stone //Randomly approach the life-extending protection stone
383 + /@up_kill_force_stone //Forced destruction of life-extending protection stone
384 + /@use_exp_gain_data [on/off] //
385 + /@vaporize // true transparency
386 + /@vehicle_clear_cooltime //Initialize the vehicle skill cooltime
387 + /@vehicle_killself //Destruction of the vehicle on board
388 + /@vehicle_nocool [on/off] //Remove the skill cooldown of the vehicle.
389 + /@view_channel // view channel
390 + /@view_festival [Eventid] //3M World Event Information Output
391 + /@virtual_latency [min] [max] //Virtual latency
392 + /@visit_all_sections //Visit all regions
393 + /@vm_buy [vm inventory#,count] [...] //buy
394 + /@vm_edit_buy [vm inventory #, user inventory #, tempId, number of lives, number of collections, price] [...] //Set the purchase machine
395 + /@vm_edit_sell [collection amount] [vm inventory #, user inventory #, tempId, number of eight, number of collections, price] [...] //Vending machine setting
396 + /@vm_sell [vm inventory#,count] [...] //sell
397 + /@vm_show_buy //View purchase list
398 + /@vm_show_sell //View sales list
399 + /@ware_get //Extract from django
400 + /@ware_list //View warehouse
401 + /@ware_move //창고에서 창고로 이동
402 + /@ware_store //Save to Django
403 + /@win_battle_field //force to win the battlefield
404 + /@write_gcfunctions //
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