WorldServer_QA_p31.txt
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_helpworld [keyword] //
/@abnormality abnormal state ID //force abnormal state
/@abnormality_off abnormality ID //force abnormality
/@abnormality_show abnormality ID //force abnormality
/@accept_revival // resurrect if resurrected
/@accomplish_achievement_rate //achieve achievements until the current season achievement rate is exceeded
/@add_bf_score //Addition of battlefield control points [Score]
/@add_exp [EXP value] //Add experience value
/@add_hp [HP value] //Adjust HP value
/@add_mp [MP value] //Adjust MP value
/@add_npcguild [npcGuildId] //Reputation forces appear
/@add_servant_energy [how much] //Pet energy increase or decrease
/@add_st [ST value] //ST value adjustment
/@adjust_bonfire [time] //Change the remaining time of the bonfire created by the user
/@aibehavior [on distance] or [off] //Collecting Ai information of neighboring Npc
/@allabnormality [on/off] //Unconditionally apply abnormal state caused by skill
/@allhit [on/off] //Ignore skill enemies and hit unconditionally
/@allreaction [0/1/2] //When a skill is hit, a reaction occurs unconditionally (no 0, 1 mini, 2 default)
/@angry [range] // change to anger mode
/@aoi // number of world objects around
/@apm_add [id] //automatic party matching pool entry
/@apm_ask //automatic party matching allow popup
/@apm_reset //Initialize automatic party matching allowed status
/@apm_use [on/off] //Change the automatic party matching mode
/@assert // assert information test
/@atk_speed [attack rate] // All skill speeds increase according to the rate
/@autorevivaltime [min] //adjust autorevivaltime
/@ban_guild Character name // Deported guild member
/@block_quest [questId] //Prevent quest from starting
/@bookmark bookmark_id //bookmark (server)
/@calc_battle_field_ranking_next_time // Create battlefield ranking at next server start
/@calc_battle_field_Season_next_time //Create a battlefield season at the next server start
/@calmdown [range] // Release anger mode
/@cancelaction [next action number] //Forcibly cancel the action
/@change_daily_quest_record_reset_hour [id] //Ilque clear time change
/@change_daily_quest_seed_reset_hour [id] //Change the ilque seed regeneration time
/@change_exp_gain_data [on/off] or [level, ratio, on/off] // Command to adjust the amount of world experience gained
/@change_guildchief character name //delegation of guild leader
/@change_npc_ai [range] [huntingZoneId] [npcid] [patternListId] //Adjust NpcAi
/@change_npc_stat [range] [ratio] [type] //Adjust NpcStat ratio
/@change_npc_to_user // Release user transformation mode
/@change_party_manager [planetId] [userDbId] //Change party leader
/@change_user [CLASS] [RACE] [GENDER] //Change class race gender
/@change_user_status [battle/peace] //Change peace/battle status
/@change_user_to_npc [huntingZoneId] [templateId] //User transformation mode
/@changenpc [Hunterid] [NpcInstanceId] // Spawn NPC replacement
/@changenpcangermode [on/off] // anger mode on/off
/@charin character name // character login test
/@charm charm ID // forced to add charm
/@charout character name // character logout test
/@check_guildname Guild name //Duplicate guild name check
/@checkcell // check cell (for server)
/@cl_reset // reset the battle log tool
/@clear_achievement // reset achievement
/@clear_aggro // Delete Aggro
/@clear_all_achievement // reset all achievements
/@clear_all_crest [Sentence point] //Release sentence application and apply sentence point. If there is no argument, only disable the sentence application
/@clear_all_skill // Delete all acquired skills
/@clear_all_social // Delete all socials learned
/@clear_bonfire [street] //Delete the bonfire created by the user
/@clear_build_object [distance] //Delete build object created by user
/@clear_cont channel cleaning // channel cleaning
/@clear_daily_quest_complete // Clear daily quest completion record
/@clear_quest [questId] [all] //Clear the quest DB
/@clear_recipe_world //Delete RECIPE from worldServer
/@clear_seren_guide //
/@clear_withdrawer // clear coward state
/@clearallabnormality // clear all buffs (clear all buffs without deactivating them.
/@clearbuff // delete all buffs
/@clearcool // Reset all skill cool times
/@clearware warehouse cleaning // warehouse cleaning
/@combatlog [on/off] //Enable combat log
/@combatwork [combat Work Id] //Forcibly execute the combat status work ID of the selected target NPC
/@complete_all_quest //Complete all automatic order quests
/@complete_extractor_quest
/@crash [file name] //crash
/@create_channel world //create channel
/@create_item [Item template number] //Create an item in the world and drop it
/@crest [Sentence point] //Release sentence application and apply sentence point. If there is no argument, only disable the sentence application
/@crest_all //Learn all sentences
/@crest_window //open sentence window
/@damage //Damage nearby monsters
/@debugsend [on/off] //Send debug information
/@delete_Tcat_Product_Sale [Item ID] //Tcat product discount off
/@despawn_all_extractor
/@despawn_territory [Hunter ID] [TerritoryId] [Channel ID] //Dispones everything in the Territory
/@despawnalleventnpc // despawn all event npc
/@despawnallnpc // despawn all npc
/@destroy_channel world channel instance // delete channel
/@destroy_guild // Destroy the guild
/@disable_license [License name] //Disable license
/@dont_ban_battle_field //Prevent chatter in the loom field
/@dr_available_count //Black gap quest order amount adjustment
/@dr_balancing_usercount [userCount] //Modify the BalancingUserCount of the black gap at the current location
/@dr_close [hzid] [dr_tid] //close black gap
/@dr_cloud [step] //Open the black gap scene
/@dr_cloud_off //Close the black gap scene
/@dr_dungeon_reset //Enable re-entry to the black gap dungeon
/@dr_expand //Forcibly expand the black gap at the current location
/@dr_fold //Forcibly shrink the black gap at the current location
/@dr_goto [hzid] [dr_tid] //Move to the black gap
/@dr_here //Summon black gap to user location
/@dr_inspect // Output black gap information at current location
/@dr_list_reserve //Retrieve reserved black gap EventGroup information
/@dr_open [hzid] [dr_tid] //open black gap
/@dr_open_group [egid] //Forcibly open the black gap EventGroup
/@dr_report //Print all open black gap information
/@dr_rereserve_group //Initialize black gap EventGroup reservation information and rebook
/@dr_rightnow //Ignore Countdown of all black gaps and start right away
/@dr_set_abnormality [abnormalityId] // Fix the abnormal state of all black gaps
/@dr_set_npcgroup [step] [groupTemplateId] //Fix n-step Spawn Npc in all black gaps
/@dr_set_questtemplate [id1] [id2] [id3] //Fix the quest TemplateId of all black gaps
/@dr_spawnreport // Print a list of waiting lists for black gap summons
/@dr_start_quest //Start black gap quest
/@dr_step [step] //skip the black gap
/@dr_user_count //Change the number of people in the black gap quest
/@dropitem template_id amount // Drop the item
/@dump_performance_data //
/@dungeon_flag [flag-name] //Set the dungeon flag
/@dungeon_timer [timer-value] //Set the dungeon timer
/@enable_license [License name] //Acquire license
/@enable_ride_vehicle [on/off] //Can board the vehicle unconditionally
/@enchantitemsuccess [-1: always fail, 0: default state, 1: always succeed] //Will you always succeed when reinforcing items?
/@end_npc_arena // End NPC Arena
/@enter_dungeon [contId] [enter-index] //Enter the dungeon
/@exit_union
/@exitclear_cool [1/0] //If it is 1, it is always possible to ignore the emergency escape time. If it is 0, as usual
/@expdiv [Value to divide EXP] // Obtained by dividing the experience value by the parameter value
/@extend_party [partyToRaid] //Change Party ↔ Raid
/@extractitemfail [If it is 1, it always fails if it is 0, as it is] //Will it always fail when extracting items?
/@extractitemsuccess [If 1, always succeed, 0 if original] //Will you always succeed when extracting items?
/@fail_quest //Quest failure handling
/@fast_box //gacha and eventSeed animation skip
/@festival_end [festivalId] //Disable festival
/@festival_start [festivalId] //Activate the festival
/@fight_npc_arena //Start NPC Arena battle
/@finish_battle_field [win/lose] //Force end the battlefield
/@finish_battle_field_round // end round
/@finish_tutorial // finish the tutorial
/@forget_skill skillTemplateId isActive // Delete skill
/@forget_social [socialMotionId] //Social delete
/@freeze_condition // condition value fixed
/@fulldump [file name] //full dump
/@gamble_test // gambling test
/@get key [id/name] //Get property value
/@get_region_info //Display the current region information
/@ghost [on] or [off] //Get server coordinates of those spawned around
/@giveup_promotion // give up the promotion test
/@goto [other character name] //teleport to another character
/@goto_battle_field_round //start from a specific round
/@goto_extractor
/@guildwar_accept [opposite guild name] //let's fight! XXX Guild
/@guildwar_giveup [name of the opponent guild] //hang ha buck ha
/@guildwar_raise [opposite guild name] [additional bet tactical chip] //let's fight XXX Guild
/@guildwar_start [opposite guild name] [betting tactical chip] //let's fight! XXX Guild
/@holdabnormality_clear // clear all stored buffs
/@idle_social_stop idle social stop/start //
/@ignoreskilllos [on/off] // Whether to check los when hitting a skill
/@increaseinvensize [minimum 48 to 88] //Only increase the character inventory size
/@insert_item templateId itemCount //item acquisition
/@insert_Tcat_Product_Sale [Item ID] [Discount price], [Time (minutes)] //Register Tcat product discount
/@interest [on distance] or [off] //Gather debug information of nearby guys
/@invincible [on/off] // invincible state
/@invisible [on/off] //NPC is close
/@invite_guild character name //invite guild member
/@is_tutorial_user //Check if you are a tutorial user
/@item_add [userName] [itemTemplateId] [amount] //Add item
/@item_del [userName] [itemTemplateId] [amount] //Delete item
/@item_list [userName] //item listing
/@item_multidel //
/@item_trade //
/@join_party [planetId] [userDbId] //Add party
/@join_union
/@jumpto [huntingZoneId] [templateId] //teleport to NPC
/@kick_party [planetId] [userDbId] // kick off the party
/@kill range UU // kill NPC within radius
/@kill_mypet // destroy pet
/@kill_summonee character name //invite guild members
/@killme // suicide
/@killme2 // Suicide while breaking crystal
/@learn_skill skillTemplateId isActive // skill acquisition
/@learn_social [socialMotionId] //Social learning
/@leave_dungeon //Leave the dungeon
/@leave_party // leave the party
/@level new level // change level
/@limited_drop_reset_point [gauge id] //reset quantity control drop point
/@limited_drop_set_point [gauge id] [capacity point] //Quantity control Drop point adjustment
/@list key [id/name] //property listing
/@login [class] [number of animals] //login test
/@make_me_second // change yourself to a second character
/@make_party [target username] // configure party
/@make_party2 [target userDbId] //party configuration
/@make_vehicle_skill_book //Get a boarding skill book
/@makeitem [Template ID] [Quantity] [Enhanced] [Luxury(1)/Awakening(2)] //Create item
/@makeitem_range [tid_start] [tid_end] [Quantity] //Make various items
/@makeitems [Template ID] [Template ID] [Template ID] .... [Quantity] //Create various items
/@makemoney [amount] // make money
/@maketestitem [enchant] //Create test equipment item
/@match_battle_field //Forcibly match two parties to the battlefield [Battlefield TID] [Relative ID]
/@memstat //
/@merge_item fromInvenPos toInvenPos //Merge item
/@move_to_village //Move to the nearest grave in case of death
/@mpfull [on/off] //MP full mode
/@next_task [questId] //Proceed next task
/@nocool [on/off] // Infinite skill cooldown mode
/@nodie [on/off] //I get hit but I won't die
/@nomod [on/off] //Position correction off mode during skill
/@nonpk_list //Search the list of Sections set to NonPk in this world
/@nonrecovery_hp [on/off] //HP automatic recovery on/off
/@nonrecovery_mp [on/off] //MP automatic recovery on/off
/@nonrecovery_st [on/off] //ST automatic recovery on/off
/@open_all_box //Open all EventSeeds & Gachas in inventory
/@packettest //
/@parcel_fee //Pay parcel fee
/@parcel_recv //receive parcel
/@parcel_return // parcel return
/@parcel_send // send parcel
/@passive_off passive ID // turn off passive state
/@passive_on passive ID // turn on passive status
/@passive_see //Print on passive status screen
/@passive_show passive ID // turn off passive status
/@pausenpc range //stop NPC
/@pegasus pegasusId // pegasus
/@perfect_level new level // level change + skill acquisition
/@pkmodeoff // Force PK state off
/@prisoner [on/off] //set the prison state
/@producefatiguepoint // set productivity
/@produceitemfail [If it is 1, it always fails, if it is 0, as it is] //Will you always fail when making an item?
/@produceitemsuccess
/@prof_bug New skill level //Insect collection skill change
/@prof_energy New skill level //Changed skill level for gathering energy
/@prof_herb New skill level //Changed herb collection skill level
/@prof_mineral New skill level //Mineral collection skill change
/@profile_world //world server profiling
/@pullmonster // pull the monster to my location
/@qatest_world on/off //
/@rank_add_point [point] // Add record competition inden point
/@rank_add_private_point [point] //Add personal points in the record competition
/@rank_add_record // record competition in-done record 1~10000 points randomly added
/@rank_clear // Clear record competition indon
/@rank_log [on/off] // Clear record competition index
/@rank_start // Start counting the record competition index
/@rank_test // record competition record film creation
/@reaction [reaction motion number] //forced reaction
/@recalc_stat // recalculate stats
/@registerParts //
/@reload_critical_adjust_datasheet //critical adjust datasheet reload
/@reload_datasheet _world //reload all datasheets
/@reload_dr //reload black gap datasheet
/@reload_dungeon [Dungeon ID] [DungeonRetry Reload] //Reload only the specified dungeon
/@reload_huntingzone [Hunting zone ID] // Reload only the designated hunting zone
/@reload_item // Reload ItemTemplate
/@reload_limited_drop_datasheet //limited drop data sheet reload
/@reload_masstige_datasheet // reload masstige datasheet
/@reload_noctan
/@reload_quest //reload all quest data sheets
/@reload_rank [id] //Reload record competition index xml
/@reload_token_exchange_datasheet //token exchange data sheet reload
/@reload_userskill // reread user skills
/@reputation_time_init [npcGuildId] //Reset the reputation time limit
/@reset_daily_event_quest //Reset daily play guide events
/@reset_daily_quest //Reset the daily quest seed
/@reset_dungeon_clearcount //reset all dungeon cooldowns
/@reset_dungeon_enter_count // Delete dungeon entry count record
/@reset_dungeonhistory //reset all dungeon cooldowns
/@reset_masstige_status //Reset the target item for national enhancement (Avatar Weapons)
/@reset_pcbang_inven //PC room inventory reset
/@reset_profile_world //reset world server profile data
/@reset_promotion ///Slow reset
/@resumenpc range //replay NPC
/@resurrection // resurrect
/@rightbaseitem [RightID] [ItemTID] //Get RightBaseItem
/@sealitemnow [if it is 1, if it is 0, it will be original] //When the item is attributed, it will be attribute immediately
/@send_ask_code_hash //Send code hash request
/@set key value [id/name] //set property value
/@set_achievement_accomplished //achieve achievement
/@set_achievement_cond_value //set achievement condition value
/@set_all_achievement_accomplished //achieve all achievements
/@set_condition value //Set the user's condition value
/@set_custom_string //[itemDbid] [String] Change item custom name
/@set_dungeon_clear //Set dungeon clear
/@set_dungeon_reset_time //Set the time to delete the number of dungeon entries
/@set_dungeon_user_count //Adjust the number of users in the dungeon for testing
/@set_ep Change EP //Change EP
/@set_exp [EXP value] //Set experience value
/@set_gamble_master //Become a bastard
/@set_gamble_property // set the property
/@set_login_day [period] [loginDay] //Daily play guide attendance check
/@set_money [amount] // set money
/@set_noctan_count //녹탄 성능 변경
/@set_npcguild_exp [npcGuildId] [grade] [exp] //Set the reputation faction experience
/@set_npcguild_point [npcGuildId] [point] //Set reputation point
/@set_on_dungeon_event // Start all dungeon events
/@set_pc_level character name level // set character level
/@set_pc_loc Character name location string // Set character location
/@set_petdur [dur] //changing pet-dur temporarily
/@set_petprof [Proficiency] //Change Pet Proficiency
/@set_pkpoint [pkPoint] //Change pK point
/@set_promotion // achieve promotion
/@set_round_pve_kill_point //PveKill_Point[point]
/@set_round_pve_skill_point //PveSkill_Point[point]
/@set_Season_Ranker //전 시즌 랭커로 설정 [전장 ID]
/@set_skill_prof skillId skillProf // set skill proficiency
/@set_temper_ratio Enchant Probability //Fix Enchant Probability
/@set_token_exchange_point [tokenExchangeId] [point] //Token score adjustment
/@set_tutorial_user [on/off] //Set whether to be a tutorial user
/@set_walk_speed //set walking speed
/@set_world_worldparam [param-name] [param-value] //Modify WorldParam
/@setmoney [name] [money] //set money
/@setnoctan 녹탄 성능 변경 //
/@setrestbonus rest_bonus //
/@show_bonfire_info //Show current user's bonfire information
/@show_chapter //View meetinghouse
/@show_condition //View user's condition value
/@show_extractor
/@show_incubator //Open Pet Incubator
/@show_items [tabIdx] [beginIdx] [endIdx] //Check inventory item information
/@show_limited_drop_info [gauge id] //Show quantity control gauge information
/@show_petmanager //Open Pet Manager
/@show_skill_learn huntingZoneId npcId //Show skill acquisition window
/@show_social_learn //Show learned social
/@show_temper_window //hanga~
/@show_user_status //View user status
/@show_vs //Print the vehicle's speed
/@showinven //
/@shuttle [on/off] shuttleId // turn dynamic geo (shuttle) on and off
/@skill_miss_limit // When the monster fails to hit the target a number of times due to height difference, etc.
/@skillLog // Leave server file log
/@sm [system message number] //system message
/@social [socialMotionId] //social
/@sort_inven //Automatic inventory sorting
/@spawn_all_extractor [unionid] //Spawn the Conflict Continent Extractor
/@spawn_bonfire typeid //Summon Bonfire
/@spawn_one_extractor [unionid] //Spawn one Conflict Continent Extractor
/@spawn_territory [HunterId] [TerritoryId] [Channel ID] // Spawn everything in the territory
/@spawnalleventnpc // spawn all event npc
/@spawnallnpc // spawn all npc
/@spawnnpc [Hunting AreaId] [NpcTemplateId] [Count] // Let's spawn it
/@speed multiplier // increase moving speed
/@speed_hack_check //spec check [on/off]
/@start_extractor [unionid] [point] //Dispatch Continent Extractor Despawn
/@start_npc_arena // Start NPC Arena
/@start_promotion // start the promotion test
/@start_quest Quest ID // Start Quest
/@start_seren_guide [type, id] //Start Seren Guide
/@startnpcskill skill_template_id //Run NPC skill
/@stfull [on/off] //ST full mode
/@stopFloatingCastleUserCheck //
/@swap_party [slotIndex1] [slotIndex2] //Change raid slot
/@sysconfig_world //
/@task_goal [questId] [taskIdx] [flag] //Set task goal
/@teleport [worldId] [x] [y] [z] //teletoby
/@teleport_channel //
/@temper_item temperItemSlot materialItemSlot // Item Smelting
/@test_parts_store //
/@testoff // end program test
/@teston Test type, other parameters // Start program test
/@this // Force the position of the characters in my account to the current character position
/@track_dynamic // Tracks only one NPC currently held as a target in the track list
/@track_target //Add the selected target NPC to the tracking list
/@trade_accept //
/@trade_additem //
/@trade_cancel
/@trade_delitem
/@trade_deny
/@trade_request //
/@unidentifysuccess //Sewing unconditionally successful [on/off]
/@union_addplaypoint
/@union_addpolicypoint
/@union_addseasoncp
/@union_battle_time [battestate] //Start/end the battle of the Yeonmyeong Territory
/@union_changeclasstype
/@union_changedesc
/@union_changeelitetype
/@union_changenotice
/@union_post_count_many [num] //Set occupancy rate per person x num
/@unionmember_addpolicypoint
/@unRegisterParts //
/@untrack_target //Remove selected target NPC from tracking list
/@up_battle_time [batteState] [batteDurationinHour] //연맹 주문시
/@up_complete_quest [ragne] i연명 기본 보상 완료
/@up_goto_force_stone //Randomly approach the life-extending protection stone
/@up_kill_force_stone //Forced destruction of life-extending protection stone
/@use_exp_gain_data [on/off] //
/@vaporize // true transparency
/@vehicle_clear_cooltime //Initialize the vehicle skill cooltime
/@vehicle_killself //Destruction of the vehicle on board
/@vehicle_nocool [on/off] //Remove the skill cooldown of the vehicle.
/@view_channel // view channel
/@view_festival [Eventid] //3M World Event Information Output
/@virtual_latency [min] [max] //Virtual latency
/@visit_all_sections //Visit all regions
/@vm_buy [vm inventory#,count] [...] //buy
/@vm_edit_buy [vm inventory #, user inventory #, tempId, number of lives, number of collections, price] [...] //Set the purchase machine
/@vm_edit_sell [collection amount] [vm inventory #, user inventory #, tempId, number of eight, number of collections, price] [...] //Vending machine setting
/@vm_sell [vm inventory#,count] [...] //sell
/@vm_show_buy //View purchase list
/@vm_show_sell //View sales list
/@ware_get //Extract from django
/@ware_list //View warehouse
/@ware_move //창고에서 창고로 이동
/@ware_store //Save to Django
/@win_battle_field //force to win the battlefield
/@write_gcfunctions //
1 | _helpworld [keyword] // |
2 | /@abnormality abnormal state ID //force abnormal state |
3 | /@abnormality_off abnormality ID //force abnormality |
4 | /@abnormality_show abnormality ID //force abnormality |
5 | /@accept_revival // resurrect if resurrected |
6 | /@accomplish_achievement_rate //achieve achievements until the current season achievement rate is exceeded |
7 | /@add_bf_score //Addition of battlefield control points [Score] |
8 | /@add_exp [EXP value] //Add experience value |
9 | /@add_hp [HP value] //Adjust HP value |
10 | /@add_mp [MP value] //Adjust MP value |
11 | /@add_npcguild [npcGuildId] //Reputation forces appear |
12 | /@add_servant_energy [how much] //Pet energy increase or decrease |
13 | /@add_st [ST value] //ST value adjustment |
14 | /@adjust_bonfire [time] //Change the remaining time of the bonfire created by the user |
15 | /@aibehavior [on distance] or [off] //Collecting Ai information of neighboring Npc |
16 | /@allabnormality [on/off] //Unconditionally apply abnormal state caused by skill |
17 | /@allhit [on/off] //Ignore skill enemies and hit unconditionally |
18 | /@allreaction [0/1/2] //When a skill is hit, a reaction occurs unconditionally (no 0, 1 mini, 2 default) |
19 | /@angry [range] // change to anger mode |
20 | /@aoi // number of world objects around |
21 | /@apm_add [id] //automatic party matching pool entry |
22 | /@apm_ask //automatic party matching allow popup |
23 | /@apm_reset //Initialize automatic party matching allowed status |
24 | /@apm_use [on/off] //Change the automatic party matching mode |
25 | /@assert // assert information test |
26 | /@atk_speed [attack rate] // All skill speeds increase according to the rate |
27 | /@autorevivaltime [min] //adjust autorevivaltime |
28 | /@ban_guild Character name // Deported guild member |
29 | /@block_quest [questId] //Prevent quest from starting |
30 | /@bookmark bookmark_id //bookmark (server) |
31 | /@calc_battle_field_ranking_next_time // Create battlefield ranking at next server start |
32 | /@calc_battle_field_Season_next_time //Create a battlefield season at the next server start |
33 | /@calmdown [range] // Release anger mode |
34 | /@cancelaction [next action number] //Forcibly cancel the action |
35 | /@change_daily_quest_record_reset_hour [id] //Ilque clear time change |
36 | /@change_daily_quest_seed_reset_hour [id] //Change the ilque seed regeneration time |
37 | /@change_exp_gain_data [on/off] or [level, ratio, on/off] // Command to adjust the amount of world experience gained |
38 | /@change_guildchief character name //delegation of guild leader |
39 | /@change_npc_ai [range] [huntingZoneId] [npcid] [patternListId] //Adjust NpcAi |
40 | /@change_npc_stat [range] [ratio] [type] //Adjust NpcStat ratio |
41 | /@change_npc_to_user // Release user transformation mode |
42 | /@change_party_manager [planetId] [userDbId] //Change party leader |
43 | /@change_user [CLASS] [RACE] [GENDER] //Change class race gender |
44 | /@change_user_status [battle/peace] //Change peace/battle status |
45 | /@change_user_to_npc [huntingZoneId] [templateId] //User transformation mode |
46 | /@changenpc [Hunterid] [NpcInstanceId] // Spawn NPC replacement |
47 | /@changenpcangermode [on/off] // anger mode on/off |
48 | /@charin character name // character login test |
49 | /@charm charm ID // forced to add charm |
50 | /@charout character name // character logout test |
51 | /@check_guildname Guild name //Duplicate guild name check |
52 | /@checkcell // check cell (for server) |
53 | /@cl_reset // reset the battle log tool |
54 | /@clear_achievement // reset achievement |
55 | /@clear_aggro // Delete Aggro |
56 | /@clear_all_achievement // reset all achievements |
57 | /@clear_all_crest [Sentence point] //Release sentence application and apply sentence point. If there is no argument, only disable the sentence application |
58 | /@clear_all_skill // Delete all acquired skills |
59 | /@clear_all_social // Delete all socials learned |
60 | /@clear_bonfire [street] //Delete the bonfire created by the user |
61 | /@clear_build_object [distance] //Delete build object created by user |
62 | /@clear_cont channel cleaning // channel cleaning |
63 | /@clear_daily_quest_complete // Clear daily quest completion record |
64 | /@clear_quest [questId] [all] //Clear the quest DB |
65 | /@clear_recipe_world //Delete RECIPE from worldServer |
66 | /@clear_seren_guide // |
67 | /@clear_withdrawer // clear coward state |
68 | /@clearallabnormality // clear all buffs (clear all buffs without deactivating them. |
69 | /@clearbuff // delete all buffs |
70 | /@clearcool // Reset all skill cool times |
71 | /@clearware warehouse cleaning // warehouse cleaning |
72 | /@combatlog [on/off] //Enable combat log |
73 | /@combatwork [combat Work Id] //Forcibly execute the combat status work ID of the selected target NPC |
74 | /@complete_all_quest //Complete all automatic order quests |
75 | /@complete_extractor_quest |
76 | /@crash [file name] //crash |
77 | /@create_channel world //create channel |
78 | /@create_item [Item template number] //Create an item in the world and drop it |
79 | /@crest [Sentence point] //Release sentence application and apply sentence point. If there is no argument, only disable the sentence application |
80 | /@crest_all //Learn all sentences |
81 | /@crest_window //open sentence window |
82 | /@damage //Damage nearby monsters |
83 | /@debugsend [on/off] //Send debug information |
84 | /@delete_Tcat_Product_Sale [Item ID] //Tcat product discount off |
85 | /@despawn_all_extractor |
86 | /@despawn_territory [Hunter ID] [TerritoryId] [Channel ID] //Dispones everything in the Territory |
87 | /@despawnalleventnpc // despawn all event npc |
88 | /@despawnallnpc // despawn all npc |
89 | /@destroy_channel world channel instance // delete channel |
90 | /@destroy_guild // Destroy the guild |
91 | /@disable_license [License name] //Disable license |
92 | /@dont_ban_battle_field //Prevent chatter in the loom field |
93 | /@dr_available_count //Black gap quest order amount adjustment |
94 | /@dr_balancing_usercount [userCount] //Modify the BalancingUserCount of the black gap at the current location |
95 | /@dr_close [hzid] [dr_tid] //close black gap |
96 | /@dr_cloud [step] //Open the black gap scene |
97 | /@dr_cloud_off //Close the black gap scene |
98 | /@dr_dungeon_reset //Enable re-entry to the black gap dungeon |
99 | /@dr_expand //Forcibly expand the black gap at the current location |
100 | /@dr_fold //Forcibly shrink the black gap at the current location |
101 | /@dr_goto [hzid] [dr_tid] //Move to the black gap |
102 | /@dr_here //Summon black gap to user location |
103 | /@dr_inspect // Output black gap information at current location |
104 | /@dr_list_reserve //Retrieve reserved black gap EventGroup information |
105 | /@dr_open [hzid] [dr_tid] //open black gap |
106 | /@dr_open_group [egid] //Forcibly open the black gap EventGroup |
107 | /@dr_report //Print all open black gap information |
108 | /@dr_rereserve_group //Initialize black gap EventGroup reservation information and rebook |
109 | /@dr_rightnow //Ignore Countdown of all black gaps and start right away |
110 | /@dr_set_abnormality [abnormalityId] // Fix the abnormal state of all black gaps |
111 | /@dr_set_npcgroup [step] [groupTemplateId] //Fix n-step Spawn Npc in all black gaps |
112 | /@dr_set_questtemplate [id1] [id2] [id3] //Fix the quest TemplateId of all black gaps |
113 | /@dr_spawnreport // Print a list of waiting lists for black gap summons |
114 | /@dr_start_quest //Start black gap quest |
115 | /@dr_step [step] //skip the black gap |
116 | /@dr_user_count //Change the number of people in the black gap quest |
117 | /@dropitem template_id amount // Drop the item |
118 | /@dump_performance_data // |
119 | /@dungeon_flag [flag-name] //Set the dungeon flag |
120 | /@dungeon_timer [timer-value] //Set the dungeon timer |
121 | /@enable_license [License name] //Acquire license |
122 | /@enable_ride_vehicle [on/off] //Can board the vehicle unconditionally |
123 | /@enchantitemsuccess [-1: always fail, 0: default state, 1: always succeed] //Will you always succeed when reinforcing items? |
124 | /@end_npc_arena // End NPC Arena |
125 | /@enter_dungeon [contId] [enter-index] //Enter the dungeon |
126 | /@exit_union |
127 | /@exitclear_cool [1/0] //If it is 1, it is always possible to ignore the emergency escape time. If it is 0, as usual |
128 | /@expdiv [Value to divide EXP] // Obtained by dividing the experience value by the parameter value |
129 | /@extend_party [partyToRaid] //Change Party ↔ Raid |
130 | /@extractitemfail [If it is 1, it always fails if it is 0, as it is] //Will it always fail when extracting items? |
131 | /@extractitemsuccess [If 1, always succeed, 0 if original] //Will you always succeed when extracting items? |
132 | /@fail_quest //Quest failure handling |
133 | /@fast_box //gacha and eventSeed animation skip |
134 | /@festival_end [festivalId] //Disable festival |
135 | /@festival_start [festivalId] //Activate the festival |
136 | /@fight_npc_arena //Start NPC Arena battle |
137 | /@finish_battle_field [win/lose] //Force end the battlefield |
138 | /@finish_battle_field_round // end round |
139 | /@finish_tutorial // finish the tutorial |
140 | /@forget_skill skillTemplateId isActive // Delete skill |
141 | /@forget_social [socialMotionId] //Social delete |
142 | /@freeze_condition // condition value fixed |
143 | /@fulldump [file name] //full dump |
144 | /@gamble_test // gambling test |
145 | /@get key [id/name] //Get property value |
146 | /@get_region_info //Display the current region information |
147 | /@ghost [on] or [off] //Get server coordinates of those spawned around |
148 | /@giveup_promotion // give up the promotion test |
149 | /@goto [other character name] //teleport to another character |
150 | /@goto_battle_field_round //start from a specific round |
151 | /@goto_extractor |
152 | /@guildwar_accept [opposite guild name] //let's fight! XXX Guild |
153 | /@guildwar_giveup [name of the opponent guild] //hang ha buck ha |
154 | /@guildwar_raise [opposite guild name] [additional bet tactical chip] //let's fight XXX Guild |
155 | /@guildwar_start [opposite guild name] [betting tactical chip] //let's fight! XXX Guild |
156 | /@holdabnormality_clear // clear all stored buffs |
157 | /@idle_social_stop idle social stop/start // |
158 | /@ignoreskilllos [on/off] // Whether to check los when hitting a skill |
159 | /@increaseinvensize [minimum 48 to 88] //Only increase the character inventory size |
160 | /@insert_item templateId itemCount //item acquisition |
161 | /@insert_Tcat_Product_Sale [Item ID] [Discount price], [Time (minutes)] //Register Tcat product discount |
162 | /@interest [on distance] or [off] //Gather debug information of nearby guys |
163 | /@invincible [on/off] // invincible state |
164 | /@invisible [on/off] //NPC is close |
165 | /@invite_guild character name //invite guild member |
166 | /@is_tutorial_user //Check if you are a tutorial user |
167 | /@item_add [userName] [itemTemplateId] [amount] //Add item |
168 | /@item_del [userName] [itemTemplateId] [amount] //Delete item |
169 | /@item_list [userName] //item listing |
170 | /@item_multidel // |
171 | /@item_trade // |
172 | /@join_party [planetId] [userDbId] //Add party |
173 | /@join_union |
174 | /@jumpto [huntingZoneId] [templateId] //teleport to NPC |
175 | /@kick_party [planetId] [userDbId] // kick off the party |
176 | /@kill range UU // kill NPC within radius |
177 | /@kill_mypet // destroy pet |
178 | /@kill_summonee character name //invite guild members |
179 | /@killme // suicide |
180 | /@killme2 // Suicide while breaking crystal |
181 | /@learn_skill skillTemplateId isActive // skill acquisition |
182 | /@learn_social [socialMotionId] //Social learning |
183 | /@leave_dungeon //Leave the dungeon |
184 | /@leave_party // leave the party |
185 | /@level new level // change level |
186 | /@limited_drop_reset_point [gauge id] //reset quantity control drop point |
187 | /@limited_drop_set_point [gauge id] [capacity point] //Quantity control Drop point adjustment |
188 | /@list key [id/name] //property listing |
189 | /@login [class] [number of animals] //login test |
190 | /@make_me_second // change yourself to a second character |
191 | /@make_party [target username] // configure party |
192 | /@make_party2 [target userDbId] //party configuration |
193 | /@make_vehicle_skill_book //Get a boarding skill book |
194 | /@makeitem [Template ID] [Quantity] [Enhanced] [Luxury(1)/Awakening(2)] //Create item |
195 | /@makeitem_range [tid_start] [tid_end] [Quantity] //Make various items |
196 | /@makeitems [Template ID] [Template ID] [Template ID] .... [Quantity] //Create various items |
197 | /@makemoney [amount] // make money |
198 | /@maketestitem [enchant] //Create test equipment item |
199 | /@match_battle_field //Forcibly match two parties to the battlefield [Battlefield TID] [Relative ID] |
200 | /@memstat // |
201 | /@merge_item fromInvenPos toInvenPos //Merge item |
202 | /@move_to_village //Move to the nearest grave in case of death |
203 | /@mpfull [on/off] //MP full mode |
204 | /@next_task [questId] //Proceed next task |
205 | /@nocool [on/off] // Infinite skill cooldown mode |
206 | /@nodie [on/off] //I get hit but I won't die |
207 | /@nomod [on/off] //Position correction off mode during skill |
208 | /@nonpk_list //Search the list of Sections set to NonPk in this world |
209 | /@nonrecovery_hp [on/off] //HP automatic recovery on/off |
210 | /@nonrecovery_mp [on/off] //MP automatic recovery on/off |
211 | /@nonrecovery_st [on/off] //ST automatic recovery on/off |
212 | /@open_all_box //Open all EventSeeds & Gachas in inventory |
213 | /@packettest // |
214 | /@parcel_fee //Pay parcel fee |
215 | /@parcel_recv //receive parcel |
216 | /@parcel_return // parcel return |
217 | /@parcel_send // send parcel |
218 | /@passive_off passive ID // turn off passive state |
219 | /@passive_on passive ID // turn on passive status |
220 | /@passive_see //Print on passive status screen |
221 | /@passive_show passive ID // turn off passive status |
222 | /@pausenpc range //stop NPC |
223 | /@pegasus pegasusId // pegasus |
224 | /@perfect_level new level // level change + skill acquisition |
225 | /@pkmodeoff // Force PK state off |
226 | /@prisoner [on/off] //set the prison state |
227 | /@producefatiguepoint // set productivity |
228 | /@produceitemfail [If it is 1, it always fails, if it is 0, as it is] //Will you always fail when making an item? |
229 | /@produceitemsuccess |
230 | /@prof_bug New skill level //Insect collection skill change |
231 | /@prof_energy New skill level //Changed skill level for gathering energy |
232 | /@prof_herb New skill level //Changed herb collection skill level |
233 | /@prof_mineral New skill level //Mineral collection skill change |
234 | /@profile_world //world server profiling |
235 | /@pullmonster // pull the monster to my location |
236 | /@qatest_world on/off // |
237 | /@rank_add_point [point] // Add record competition inden point |
238 | /@rank_add_private_point [point] //Add personal points in the record competition |
239 | /@rank_add_record // record competition in-done record 1~10000 points randomly added |
240 | /@rank_clear // Clear record competition indon |
241 | /@rank_log [on/off] // Clear record competition index |
242 | /@rank_start // Start counting the record competition index |
243 | /@rank_test // record competition record film creation |
244 | /@reaction [reaction motion number] //forced reaction |
245 | /@recalc_stat // recalculate stats |
246 | /@registerParts // |
247 | /@reload_critical_adjust_datasheet //critical adjust datasheet reload |
248 | /@reload_datasheet _world //reload all datasheets |
249 | /@reload_dr //reload black gap datasheet |
250 | /@reload_dungeon [Dungeon ID] [DungeonRetry Reload] //Reload only the specified dungeon |
251 | /@reload_huntingzone [Hunting zone ID] // Reload only the designated hunting zone |
252 | /@reload_item // Reload ItemTemplate |
253 | /@reload_limited_drop_datasheet //limited drop data sheet reload |
254 | /@reload_masstige_datasheet // reload masstige datasheet |
255 | /@reload_noctan |
256 | /@reload_quest //reload all quest data sheets |
257 | /@reload_rank [id] //Reload record competition index xml |
258 | /@reload_token_exchange_datasheet //token exchange data sheet reload |
259 | /@reload_userskill // reread user skills |
260 | /@reputation_time_init [npcGuildId] //Reset the reputation time limit |
261 | /@reset_daily_event_quest //Reset daily play guide events |
262 | /@reset_daily_quest //Reset the daily quest seed |
263 | /@reset_dungeon_clearcount //reset all dungeon cooldowns |
264 | /@reset_dungeon_enter_count // Delete dungeon entry count record |
265 | /@reset_dungeonhistory //reset all dungeon cooldowns |
266 | /@reset_masstige_status //Reset the target item for national enhancement (Avatar Weapons) |
267 | /@reset_pcbang_inven //PC room inventory reset |
268 | /@reset_profile_world //reset world server profile data |
269 | /@reset_promotion ///Slow reset |
270 | /@resumenpc range //replay NPC |
271 | /@resurrection // resurrect |
272 | /@rightbaseitem [RightID] [ItemTID] //Get RightBaseItem |
273 | /@sealitemnow [if it is 1, if it is 0, it will be original] //When the item is attributed, it will be attribute immediately |
274 | /@send_ask_code_hash //Send code hash request |
275 | /@set key value [id/name] //set property value |
276 | /@set_achievement_accomplished //achieve achievement |
277 | /@set_achievement_cond_value //set achievement condition value |
278 | /@set_all_achievement_accomplished //achieve all achievements |
279 | /@set_condition value //Set the user's condition value |
280 | /@set_custom_string //[itemDbid] [String] Change item custom name |
281 | /@set_dungeon_clear //Set dungeon clear |
282 | /@set_dungeon_reset_time //Set the time to delete the number of dungeon entries |
283 | /@set_dungeon_user_count //Adjust the number of users in the dungeon for testing |
284 | /@set_ep Change EP //Change EP |
285 | /@set_exp [EXP value] //Set experience value |
286 | /@set_gamble_master //Become a bastard |
287 | /@set_gamble_property // set the property |
288 | /@set_login_day [period] [loginDay] //Daily play guide attendance check |
289 | /@set_money [amount] // set money |
290 | /@set_noctan_count //녹탄 성능 변경 |
291 | /@set_npcguild_exp [npcGuildId] [grade] [exp] //Set the reputation faction experience |
292 | /@set_npcguild_point [npcGuildId] [point] //Set reputation point |
293 | /@set_on_dungeon_event // Start all dungeon events |
294 | /@set_pc_level character name level // set character level |
295 | /@set_pc_loc Character name location string // Set character location |
296 | /@set_petdur [dur] //changing pet-dur temporarily |
297 | /@set_petprof [Proficiency] //Change Pet Proficiency |
298 | /@set_pkpoint [pkPoint] //Change pK point |
299 | /@set_promotion // achieve promotion |
300 | /@set_round_pve_kill_point //PveKill_Point[point] |
301 | /@set_round_pve_skill_point //PveSkill_Point[point] |
302 | /@set_Season_Ranker //전 시즌 랭커로 설정 [전장 ID] |
303 | /@set_skill_prof skillId skillProf // set skill proficiency |
304 | /@set_temper_ratio Enchant Probability //Fix Enchant Probability |
305 | /@set_token_exchange_point [tokenExchangeId] [point] //Token score adjustment |
306 | /@set_tutorial_user [on/off] //Set whether to be a tutorial user |
307 | /@set_walk_speed //set walking speed |
308 | /@set_world_worldparam [param-name] [param-value] //Modify WorldParam |
309 | /@setmoney [name] [money] //set money |
310 | /@setnoctan 녹탄 성능 변경 // |
311 | /@setrestbonus rest_bonus // |
312 | /@show_bonfire_info //Show current user's bonfire information |
313 | /@show_chapter //View meetinghouse |
314 | /@show_condition //View user's condition value |
315 | /@show_extractor |
316 | /@show_incubator //Open Pet Incubator |
317 | /@show_items [tabIdx] [beginIdx] [endIdx] //Check inventory item information |
318 | /@show_limited_drop_info [gauge id] //Show quantity control gauge information |
319 | /@show_petmanager //Open Pet Manager |
320 | /@show_skill_learn huntingZoneId npcId //Show skill acquisition window |
321 | /@show_social_learn //Show learned social |
322 | /@show_temper_window //hanga~ |
323 | /@show_user_status //View user status |
324 | /@show_vs //Print the vehicle's speed |
325 | /@showinven // |
326 | /@shuttle [on/off] shuttleId // turn dynamic geo (shuttle) on and off |
327 | /@skill_miss_limit // When the monster fails to hit the target a number of times due to height difference, etc. |
328 | /@skillLog // Leave server file log |
329 | /@sm [system message number] //system message |
330 | /@social [socialMotionId] //social |
331 | /@sort_inven //Automatic inventory sorting |
332 | /@spawn_all_extractor [unionid] //Spawn the Conflict Continent Extractor |
333 | /@spawn_bonfire typeid //Summon Bonfire |
334 | /@spawn_one_extractor [unionid] //Spawn one Conflict Continent Extractor |
335 | /@spawn_territory [HunterId] [TerritoryId] [Channel ID] // Spawn everything in the territory |
336 | /@spawnalleventnpc // spawn all event npc |
337 | /@spawnallnpc // spawn all npc |
338 | /@spawnnpc [Hunting AreaId] [NpcTemplateId] [Count] // Let's spawn it |
339 | /@speed multiplier // increase moving speed |
340 | /@speed_hack_check //spec check [on/off] |
341 | /@start_extractor [unionid] [point] //Dispatch Continent Extractor Despawn |
342 | /@start_npc_arena // Start NPC Arena |
343 | /@start_promotion // start the promotion test |
344 | /@start_quest Quest ID // Start Quest |
345 | /@start_seren_guide [type, id] //Start Seren Guide |
346 | /@startnpcskill skill_template_id //Run NPC skill |
347 | /@stfull [on/off] //ST full mode |
348 | /@stopFloatingCastleUserCheck // |
349 | /@swap_party [slotIndex1] [slotIndex2] //Change raid slot |
350 | /@sysconfig_world // |
351 | /@task_goal [questId] [taskIdx] [flag] //Set task goal |
352 | /@teleport [worldId] [x] [y] [z] //teletoby |
353 | /@teleport_channel // |
354 | /@temper_item temperItemSlot materialItemSlot // Item Smelting |
355 | /@test_parts_store // |
356 | /@testoff // end program test |
357 | /@teston Test type, other parameters // Start program test |
358 | /@this // Force the position of the characters in my account to the current character position |
359 | /@track_dynamic // Tracks only one NPC currently held as a target in the track list |
360 | /@track_target //Add the selected target NPC to the tracking list |
361 | /@trade_accept // |
362 | /@trade_additem // |
363 | /@trade_cancel |
364 | /@trade_delitem |
365 | /@trade_deny |
366 | /@trade_request // |
367 | /@unidentifysuccess //Sewing unconditionally successful [on/off] |
368 | /@union_addplaypoint |
369 | /@union_addpolicypoint |
370 | /@union_addseasoncp |
371 | /@union_battle_time [battestate] //Start/end the battle of the Yeonmyeong Territory |
372 | /@union_changeclasstype |
373 | /@union_changedesc |
374 | /@union_changeelitetype |
375 | /@union_changenotice |
376 | /@union_post_count_many [num] //Set occupancy rate per person x num |
377 | /@unionmember_addpolicypoint |
378 | /@unRegisterParts // |
379 | /@untrack_target //Remove selected target NPC from tracking list |
380 | /@up_battle_time [batteState] [batteDurationinHour] //연맹 주문시 |
381 | /@up_complete_quest [ragne] i연명 기본 보상 완료 |
382 | /@up_goto_force_stone //Randomly approach the life-extending protection stone |
383 | /@up_kill_force_stone //Forced destruction of life-extending protection stone |
384 | /@use_exp_gain_data [on/off] // |
385 | /@vaporize // true transparency |
386 | /@vehicle_clear_cooltime //Initialize the vehicle skill cooltime |
387 | /@vehicle_killself //Destruction of the vehicle on board |
388 | /@vehicle_nocool [on/off] //Remove the skill cooldown of the vehicle. |
389 | /@view_channel // view channel |
390 | /@view_festival [Eventid] //3M World Event Information Output |
391 | /@virtual_latency [min] [max] //Virtual latency |
392 | /@visit_all_sections //Visit all regions |
393 | /@vm_buy [vm inventory#,count] [...] //buy |
394 | /@vm_edit_buy [vm inventory #, user inventory #, tempId, number of lives, number of collections, price] [...] //Set the purchase machine |
395 | /@vm_edit_sell [collection amount] [vm inventory #, user inventory #, tempId, number of eight, number of collections, price] [...] //Vending machine setting |
396 | /@vm_sell [vm inventory#,count] [...] //sell |
397 | /@vm_show_buy //View purchase list |
398 | /@vm_show_sell //View sales list |
399 | /@ware_get //Extract from django |
400 | /@ware_list //View warehouse |
401 | /@ware_move //창고에서 창고로 이동 |
402 | /@ware_store //Save to Django |
403 | /@win_battle_field //force to win the battlefield |
404 | /@write_gcfunctions // |