Last active 1703561405

archgeus revised this gist 1703561404. Go to revision

1 file changed, 518 insertions

gistfile1.txt(file created)

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1 + /@abnormality abnormal state ID //force abnormal state
2 + /@abnormality_off abnormality ID //force abnormality
3 + /@abnormality_show abnormality ID //force abnormality
4 + /@abnormality_time [abnormality ID] [duration] //force abnormality by specifying duration
5 + /@accept_revival // resurrect if resurrected
6 + /@accomplish_achievement_rate //achieve achievements until the current season achievement rate is exceeded
7 + /@add_actpoint [actPoint value] //Change coin of adventure
8 + /@add_bf_score //Addition of battlefield control points [Score]
9 + /@add_daily_clear_count [addBonusCount] //Increase the number of daily bonus quests completed in the Valkyon Order
10 + /@add_ep [EpPoint] //Change EP Point
11 + /@add_epexp [exp] //Change EP Exp
12 + /@add_exp [EXP value] //Add experience value
13 + /@add_hp [HP value] //Adjust HP value
14 + /@add_mat_enchant [templateId] [enchantStep] [multiplier] //Acquire material for material enhancement item
15 + /@add_mat_upgrade [templateId] [enchantStep] [masterpiece] [awakened] [multiplier] //Acquire material for equipment upgrade item
16 + /@add_maxactpoint [maxActPoint value] //Change the max value of coins of adventure
17 + /@add_mp [MP value] //Adjust MP value
18 + /@add_npcguild [npcGuildId] //Reputation forces appear
19 + /@add_partner [Partner registration certificate templateId] //Summon after creating a partner
20 + /@add_partner_grade //[buff grade]
21 + /@add_partner_level //[level]
22 + /@add_pet_exp //[experience]
23 + /@add_pet_level //[level]
24 + /@add_route_epexp [route] [exp] //Change by specifying the trait XP acquisition route
25 + /@add_servant_energy [how much] //Pet energy increase or decrease
26 + /@add_skill_polishing_exp [exp] //Change skill polishing exp
27 + /@add_st [ST value] //ST value adjustment
28 + /@addpoint_gmevent point //Add GM event
29 + /@adjust_bonfire [time] //Change the remaining time of the bonfire created by the user
30 + /@aibehavior [on distance] or [off] //Collecting Ai information of neighboring Npc
31 + /@aiskill [on distance] or [off] // Collect skill information of neighboring NPCs
32 + /@allabnormality [on/off] //Unconditionally apply abnormal state caused by skill
33 + /@allhit [on/off] //Ignore skill enemies and hit unconditionally
34 + /@allow_teleport on/off // Whether to allow teleport in restricted area
35 + /@allreaction [0/1/2] //When a skill is hit, a reaction occurs unconditionally (no 0, 1 mini, 2 default)
36 + /@angry [range] // change to anger mode
37 + /@aoi // number of world objects around
38 + /@apm_add [id] //automatic party matching pool entry
39 + /@apm_ask //automatic party matching allow popup
40 + /@apm_reset //Initialize automatic party matching allowed status
41 + /@apm_use [on/off] //Change the automatic party matching mode
42 + /@assert // assert information test
43 + /@atk_speed [attack rate] // All skill speeds increase according to the rate
44 + /@attendance [YYYY] [MM] [DD] //Check attendance on that date
45 + /@autorevivaltime [min] //adjust autorevivaltime
46 + /@ban_guild Character name // Deported guild member
47 + /@block_quest [questId] //Prevent quest from starting
48 + /@bookmark bookmark_id //bookmark (server)
49 + /@box_prob tid //View the probabilities of variance items
50 + /@breakshield [skillId] //
51 + /@buy_styleshop_item [itemTid] //Purchase style shop items (Recommended using TeraPuppet)
52 + /@calc_battle_field_ranking_next_time // Create battlefield ranking at next server start
53 + /@calc_battle_field_Season_next_time //Create a battlefield season at the next server start
54 + /@calmdown [range] // Release anger mode
55 + /@cancelaction [next action number] //Forcibly cancel the action
56 + /@card_collection_max_cost [maxCost] //Set the maximum cost of the card encyclopedia
57 + /@change_daily_quest_record_reset_hour [id] //Ilque clear time change
58 + /@change_daily_quest_seed_reset_hour [id] //Change the ilque seed regeneration time
59 + /@change_epresettime changeResetDay // Change EpReset date
60 + /@change_eventgage [eventName] [value:0 ~ max] //Change the dungeon event gauge value
61 + /@change_exp_gain_data [on/off] or [level, ratio, on/off] // Command to adjust the amount of world experience gained
62 + /@change_guildchief character name //delegation of guild leader
63 + /@change_interval_event_system_playtime [incSeconds] // Change the cumulative play time increase interval (60: 1 hour, 1: 1 minute)
64 + /@change_npc_ai [range] [huntingZoneId] [npcid] [patternListId] //Adjust NpcAi
65 + /@change_npc_stat [range] [ratio] [type] //Adjust NpcStat ratio
66 + /@change_npc_to_user // Release user transformation mode
67 + /@change_party_manager [planetId] [userDbId] //Change party leader
68 + /@change_user [CLASS] [RACE] [GENDER] //Change class race gender
69 + /@change_user_status [battle/peace] //Change peace/battle status
70 + /@change_user_to_npc [huntingZoneId] [templateId] //User transformation mode
71 + /@change_worldspawn_lifetime [WorldSpawnId] [SpawnTerritoryGroupId] [lifeTime] // In WorldSpawnData.xml, modify the lifeTime of SpawnTerritory groups belonging to SpawnTerritoryGroup whose id is SpawnTerritoryGroupId among sub-nodes of WorldSpawn whose id is WorldSpawnId.
72 + /@changefatiguepoint // Forced setting of productivity
73 + /@changenpc [Hunterid] [NpcInstanceId] // Spawn NPC replacement
74 + /@changenpcangermode [on/off] // anger mode on/off
75 + /@charin character name // character login test
76 + /@charm charm ID // forced to add charm
77 + /@charout character name // character logout test
78 + /@check_guildname Guild name //Duplicate guild name check
79 + /@checkcell // check cell (for server)
80 + /@cl_reset // reset the battle log tool
81 + /@clear_achievement // reset achievement
82 + /@clear_aggro // Delete Aggro
83 + /@clear_all_achievement // reset all achievements
84 + /@clear_all_crest [Sentence point] //Release sentence application and apply sentence point. If there is no argument, only disable the sentence application
85 + /@clear_all_skill // Delete all acquired skills
86 + /@clear_all_social // Delete all socials learned
87 + /@clear_bonfire [street] //Delete the bonfire created by the user
88 + /@clear_build_object [distance] //Delete build object created by user
89 + /@clear_cont channel cleaning // channel cleaning
90 + /@clear_daily_quest_complete // Clear daily quest completion record
91 + /@clear_drevent // Add unskilled dungeon matching event to datasheet
92 + /@clear_dungeonwork //reset dungeon task
93 + /@clear_guild_skill //Clear all guild skills acquired
94 + /@clear_quest [questId] [all] //Clear the quest DB
95 + /@clear_recipe_world //Delete RECIPE from worldServer
96 + /@clear_seren_guide //
97 + /@clear_withdrawer // clear coward state
98 + /@clearallabnormality // clear all buffs (clear all buffs without deactivating them.
99 + /@clearbuff // delete all buffs
100 + /@clearcool // Reset all skill cool times
101 + /@clearfieldpoint //initialize field score
102 + /@clearfp //initialize field score
103 + /@clearware warehouse cleaning // warehouse cleaning
104 + /@combatlog [on/off] //Enable combat log
105 + /@combatwork [combat Work Id] //Forcibly execute the combat status work ID of the selected target NPC
106 + /@complete_all_quest //Complete all automatic order quests
107 + /@crash [file name] //crash
108 + /@create_channel world //create channel
109 + /@crest [Sentence point] //Release sentence application and apply sentence point. If there is no argument, only disable the sentence application
110 + /@crest_all //Learn all sentences
111 + /@crest_window //open sentence window
112 + /@critical on/off // critical on/off
113 + /@cube_prob tid //View cube item probability information
114 + /@damage //Damage nearby monsters
115 + /@debugsend [on/off] //Send debug information
116 + /@delete_Tcat_Product_Sale [Item ID] //Tcat product discount off
117 + /@despawn_territory [Hunter ID] [TerritoryId] [Channel ID] //Dispones everything in the Territory
118 + /@despawn_worldspawn [WorldSpawnId] //Despawn all spawn territories belonging to WorldSpawn whose id is WorldSpawnId in WorldSpawnData.xml, and the corresponding world spawn operates from the beginning as when the server was restarted.
119 + /@despawnalleventnpc // despawn all event npc
120 + /@despawnallnpc // despawn all npc
121 + /@destroy_channel world channel instance // delete channel
122 + /@destroy_guild // Destroy the guild
123 + /@disable_citywar_enter_limit //Restrictions on admission to Guild Battles are canceled (you can enter unconditionally)
124 + /@disable_license [License name] //Disable license
125 + /@disconn_all_arbiter // Disconnect all arbiter server sessions
126 + /@dont_ban_battle_field //Prevent chatter in the loom field
127 + /@dr_available_count //Black gap quest order amount adjustment
128 + /@dr_balancing_usercount [userCount] //Modify the BalancingUserCount of the black gap at the current location
129 + /@dr_close [hzid] [dr_tid] //close black gap
130 + /@dr_expand //Forcibly expand the black gap at the current location
131 + /@dr_fold //Forcibly shrink the black gap at the current location
132 + /@dr_goto [hzid] [dr_tid] //Move to the black gap
133 + /@dr_here //Summon black gap to user location
134 + /@dr_inspect // Output black gap information at current location
135 + /@dr_list_reserve //Retrieve reserved black gap EventGroup information
136 + /@dr_open [hzid] [dr_tid] //open black gap
137 + /@dr_open_group [egid] //Forcibly open the black gap EventGroup
138 + /@dr_report //Print all open black gap information
139 + /@dr_rereserve_group //Initialize black gap EventGroup reservation information and rebook
140 + /@dr_rightnow //Ignore Countdown of all black gaps and start right away
141 + /@dr_set_abnormality [abnormalityId] // Fix the abnormal state of all black gaps
142 + /@dr_set_npcgroup [step] [groupTemplateId] //Fix n-step Spawn Npc in all black gaps
143 + /@dr_set_questtemplate [id1] [id2] [id3] //Fix the quest TemplateId of all black gaps
144 + /@dr_spawnreport // Print a list of waiting lists for black gap summons
145 + /@dr_start_quest //Start Black Rift Quest
146 + /@dr_step [step] //skip the black gap
147 + /@dr_time [sec] //Black gap defense time adjustment
148 + /@dr_user_count //Change the number of people in the black gap quest
149 + /@drop_all_items [on/off] //If you kill npc, drop all items
150 + /@dropitem template_id amount // Drop the item
151 + /@dump_performance_data //
152 + /@dungeon_flag [flag-name] //Set the dungeon flag
153 + /@dungeon_timer [timer-value] //Set the dungeon timer
154 + /@enable_citywar_enter_limit //Use the guild war admission restrictions
155 + /@enable_license [License name] //Acquire license
156 + /@enable_ride_vehicle [on/off] //Can board the vehicle unconditionally
157 + /@enchantitemsuccess [-1: always fail, 0: default state, 1: always succeed] //Will you always succeed when reinforcing items?
158 + /@end_citywar //End of battle
159 + /@end_gmevent gmEventId channelId // End of GM event (reward payment)
160 + /@end_npc_arena // End NPC Arena
161 + /@endfe [contId(all=all)] [eventId(0=contall)] //End field event
162 + /@endfieldevent [contId(all=all)] [eventId(0=contall)] //End field event
163 + /@enter_dungeon [contId] [enter-index] //Enter the dungeon
164 + /@enter_dungeon_party [contId] [enter-index] //(All party members in the same world) Enter the dungeon
165 + /@enter_dungeonwork [dungeonId] [randomMode] [workid] //Enter the task selection solo dungeon
166 + /@enter_gmevent gmEventId // Enter GM event
167 + /@epexp_allrev on/off //All correction values ​​OnOff
168 + /@epexp_defaultrev on/off // Default correction value OnOff
169 + /@epexp_extrabonus on/off // other correction value OnOff
170 + /@epexp_tsrev on/off //TS correction value OnOff
171 + /@exitclear_cool [1/0] //If it is 1, it is always possible to ignore the emergency escape time. If it is 0, as usual
172 + /@expdiv [Value to divide EXP] // Obtained by dividing the experience value by the parameter value
173 + /@extend_party [partyToRaid] //Change Party ↔ Raid
174 + /@extractitemfail [If it is 1, it always fails if it is 0, as it is] //Will it always fail when extracting items?
175 + /@extractitemsuccess [If 1, always succeed, 0 if original] //Will you always succeed when extracting items?
176 + /@fail_quest //Quest failure handling
177 + /@fast_box //gacha and eventSeed animation skip
178 + /@fast_cube on / off //Open without cube material
179 + /@ferotation [on/off] // turn field event rotation on and off
180 + /@festival_end [festivalId] //Disable festival
181 + /@festival_start [festivalId] //Activate the festival
182 + /@fight_npc_arena //Start NPC Arena battle
183 + /@finish_battle_field [win/lose] //Force end the battlefield
184 + /@finish_battle_field_round // end round
185 + /@finish_tutorial // finish the tutorial
186 + /@flyspeed value // adjust flight speed
187 + /@force_change_user_status [on/off] [userStatus/1=battle/0=normal/2=peace (old bonfire)] //user status change
188 + /@force_do_ep_passive on/off // attribute passive 100% activation on/off
189 + /@forget_guild_skill [skillTemplateId] [isActive] //Remove guild skill
190 + /@forget_skill skillTemplateId isActive // ​​Delete skill
191 + /@forget_social [socialMotionId] //Social delete
192 + /@free_flight on/off //On or off whether to fly without using flight energy
193 + /@freeze_condition // condition value fixed
194 + /@fulldump [file name] //full dump
195 + /@gamble_test // gambling test
196 + /@get key [id/name] //Get property value
197 + /@number of get_quests //get the quests
198 + /@get_region_info //Display the current region information
199 + /@get_return_user_reward //Get reward for returning user
200 + /@ghost [on] or [off] //Get server coordinates of those spawned around
201 + /@giveup_promotion // give up the promotion test
202 + /@gopos [x] [y] [z] //move to a specific location
203 + /@goto [other character name] //teleport to another character
204 + /@goto_battle_field_round //start from a specific round
205 + /@goto_least_entered_fe [onlyEmpty=1] //Move to the event with the fewest people
206 + /@gotofe [contId] [eventId] //Move to the start position of the field event
207 + /@guild_ware_range [startIndex] [endIndex] [itemDbId] //Create item in guild warehouse
208 + /@guildwar_accept [opposite guild name] //let's fight! XXX Guild
209 + /@guildwar_giveup [name of the opponent guild] //hang ha buck ha
210 + /@guildwar_raise [opposite guild name] [additional bet tactical chip] //let's fight XXX Guild
211 + /@guildwar_start [opposite guild name] [betting tactical chip] //let's fight! XXX Guild
212 + /@holdabnormality_clear // clear all stored buffs
213 + /@idle_social_stop idle social stop/start //
214 + /@ignoreskilllos [on/off] // Whether to check los when hitting a skill
215 + /@increaseinvensize [minimum 48 to 88] //Only increase the character inventory size
216 + /@insert_item templateId itemCount //item acquisition
217 + /@insert_Tcat_Product_Sale [Item ID] [Discount price], [Time (minutes)] //Register Tcat product discount
218 + /@interest [on distance] or [off] //Gather debug information of nearby guys
219 + /@invincible [on/off] // invincible state
220 + /@invisible [on/off] //NPC is close
221 + /@invite_guild character name //invite guild member
222 + /@is_tutorial_user //Check if you are a tutorial user
223 + /@item_add [userName] [itemTemplateId] [amount] //Add item
224 + /@item_del [userName] [itemTemplateId] [amount] //Delete item
225 + /@item_list [userName] //item listing
226 + /@item_multidel //
227 + /@item_trade //
228 + /@itemlevel itemLevel / off // Change item level
229 + /@join_party [planetId] [userDbId] //Add party
230 + /@jump_task [questId] [taskId] //Jump to a specific task of the quest
231 + /@jumpto [huntingZoneId] [templateId] //teleport to NPC
232 + /@kick_party [planetId] [userDbId] // kick off the party
233 + /@kill range UU // kill NPC within radius
234 + /@kill_mypet // destroy pet
235 + /@kill_summonee character name //invite guild members
236 + /@killme // suicide
237 + /@killme2 // Suicide while breaking crystal
238 + /@learn_all_epperk //Learn all epPerk
239 + /@learn_epperk [skillId] [level] //Learn Ep Perk(characteristics, effects)
240 + /@learn_guild_skill [skillTemplateId] [isActive] //Guild skill acquisition
241 + /@learn_recommended_ep //Apply the recommended characteristics of each class
242 + /@learn_skill skillTemplateId isActive // ​​skill acquisition
243 + /@learn_social [socialMotionId] //Social learning
244 + /@leave_dungeon //Leave the dungeon
245 + /@leave_dungeon_party //(All party members in the same world) Exit the dungeon
246 + /@leave_party // leave the party
247 + /@level new level // change level
248 + /@limited_drop_reset_point [gauge id] //reset quantity control drop point
249 + /@limited_drop_set_point [gauge id] [capacity point] //Quantity control Drop point adjustment
250 + /@list key [id/name] //property listing
251 + /@load_drevent // Add unskilled dungeon matching event to datasheet
252 + /@login [class] [number of animals] //login test
253 + /@lootitem [Acquisition Radius] //Route items within the acquisition radius, (range> 0: route as much as a range, range <= 0: do not route, omit range: route as much as 500)
254 + /@make_me_second // change yourself to a second character
255 + /@make_party [target username] // configure party
256 + /@make_party2 [target userDbId] //party configuration
257 + /@make_vehicle_skill_book //Get a boarding skill book
258 + /@makeitem [Template ID] [Quantity] [Enhanced] [Luxury(1)/Awakening(2)] //Create item
259 + /@makeitem_damage [Template ID] [Enhanced] [Quantity] //Create damaged equipment
260 + /@makeitem_op [Template ID] [Quantity] [Enhanced] [Luxury (1)/Awakening (2)] //Create an item with a high option level
261 + /@makeitem_range [tid_start] [tid_end] [Quantity] //Make various items
262 + /@makeitems [Template ID] [Template ID] [Template ID] .... [Quantity] //Create various items
263 + /@makematerial [production item id] [number] //Create production item material
264 + /@makemoney [amount] // make money
265 + /@makeplaytestitem [Phase] [Enhancement value] //Set equipment at once
266 + /@makeqbitem [questId] [taskId] // Temporary implementation of retrieving items
267 + /@maketestitem [enchant] //Create test equipment item
268 + /@match_battle_field //Forcibly match two parties to the battlefield [Battlefield TID] [Relative ID]
269 + /@memstat //
270 + /@merge_item fromInvenPos toInvenPos //Merge item
271 + /@minigame_skip [true/false] //skip fishing minigame
272 + /@move_to_village //Move to the nearest grave in case of death
273 + /@mpfull [on/off] //MP full mode
274 + /@msg_dungeon //StrSheet_MonsterBehavior.xml message output
275 + /@msg_monsterbehavior [MonsterBehaviorId] [range(1000)] //Print message of StrSheet_MonsterBehavior.xml
276 + /@msg_system [readableId] // Output the message of StrSheet_SystemMessage.xml
277 + /@next_quiz point //Proceed to next question of OX quiz
278 + /@next_repequiz point // OX quiz loser resurrection progress
279 + /@next_task [questId] //Proceed next task
280 + /@nocool [on/off] // Infinite skill cooldown mode
281 + /@nodie [on/off] //I get hit but I won't die
282 + /@nomod [on/off] //Position correction off mode during skill
283 + /@nonpk_list //Search the list of Sections set to NonPk in this world
284 + /@nonrecovery_actpoint [on/off] //Apply Coin of Adventure Natural Recovery
285 + /@nonrecovery_hp [on/off] //HP automatic recovery on/off
286 + /@nonrecovery_mp [on/off] //MP automatic recovery on/off
287 + /@nonrecovery_st [on/off] //ST automatic recovery on/off
288 + /@open_all_box //Open all EventSeeds & Gachas in inventory
289 + /@open_bfstore [Store menu ID] //Open store without npc
290 + /@packettest //
291 + /@parcel_fee //Pay parcel fee
292 + /@parcel_recv //receive parcel
293 + /@parcel_return // parcel return
294 + /@parcel_send // send parcel
295 + /@passive_off passive ID // turn off passive state
296 + /@passive_on passive ID // turn on passive status
297 + /@passive_see //Print on passive status screen
298 + /@passive_show passive ID // turn off passive status
299 + /@pausenpc range //stop NPC
300 + /@pegasus pegasusId // pegasus
301 + /@perfect_level new level // level change + skill acquisition
302 + /@perfect_skillPolishing //Activate all skill polishing
303 + /@petevolution_success //[-1 = forced failure, 0 = normal, 1 = forced success]
304 + /@petmix_success //[-1 = forced failure, 0 = normal, 1 = forced success]
305 + /@pkmodeoff // Force PK state off
306 + /@pkmodeOn //PK
307 + /@playtimereward [daily/total] [reward ID] //Cumulative access time reward payment
308 + /@prisoner [on/off] //set the prison state
309 + /@producefatiguepoint // set productivity
310 + /@produceitemfail [If it is 1, it always fails, if it is 0, as it is] //Will you always fail when making an item?
311 + /@prof_bug New skill level //Insect collection skill change
312 + /@prof_energy New skill level //Changed skill level for gathering energy
313 + /@prof_herb New skill level //Changed herb collection skill level
314 + /@prof_mineral New skill level //Mineral collection skill change
315 + /@profile_world //world server profiling
316 + /@pullmonster // pull the monster to my location
317 + /@qatest_world on/off //
318 + /@randomfe // start one event at a random rotation specified in the function
319 + /@rank_add_point [point] // Add record competition inden point
320 + /@rank_add_private_point [point] //Add personal points in the record competition
321 + /@rank_add_record // record competition in-done record 1~10000 points randomly added
322 + /@rank_clear // Clear record competition indon
323 + /@rank_log [on/off] // Clear record competition index
324 + /@rank_start // Start counting the record competition index
325 + /@rank_test // record competition record film creation
326 + /@ranktimer // output rank timer progress time
327 + /@ranktimer_reset // Initialize rank timer record
328 + /@ranktimer_state [on/off] // Whether to print ranktimer start and end messages
329 + /@re //resurrection
330 + /@reaction [reaction motion number] //forced reaction
331 + /@recalc_stat // recalculate stats
332 + /@recv_all_parcel //Receive all mail (for server team test)
333 + /@recv_daily_bonus //Forcibly Receive Valkyon Order Daily Bonus
334 + /@recv_weekly_bonus //Forcibly Receive Valkyon Orders Weekly Bonus
335 + /@register_card [cardTemplateId] [amount] //Register card
336 + /@registerParts //
337 + /@reload_critical_adjust_datasheet //critical adjust datasheet reload
338 + /@reload_datasheet_world //reload all datasheets
339 + /@reload_dr //reload black gap datasheet
340 + /@reload_dungeon [Dungeon ID] [DungeonRetry Reload] //Reload only the specified dungeon
341 + /@reload_flying //flight-related reload
342 + /@reload_huntingzone [Hunting zone ID] // Reload only the designated hunting zone
343 + /@reload_item // Reload ItemTemplate
344 + /@reload_limited_drop_datasheet //limited drop data sheet reload
345 + /@reload_masstige_datasheet // reload masstige datasheet
346 + /@reload_quest //reload all quest data sheets
347 + /@reload_rank [id] //Reload record competition index xml
348 + /@reload_token_exchange_datasheet //token exchange data sheet reload
349 + /@reload_userskill // reread user skills
350 + /@remove_guildtower //Remove Guild Tower
351 + /@remove_target_guildtower //Remove Guild Tower
352 + /@reputation_time_init [npcGuildId] //Reset the reputation time limit
353 + /@reset_add_compensation_count // this Vent matching TASK reset to not receiving all additional rewards
354 + /@reset_all_phaselevel_world //Reset all users' dungeon phase information (world)
355 + /@reset_all_user_vip_store //reset all users Vip store
356 + /@reset_attendance // reset attendance check
357 + /@reset_daily_epexp //Reset daily experience
358 + /@reset_daily_event_quest //Reset daily play guide events
359 + /@reset_daily_quest //Reset the daily quest seed
360 + /@reset_delivery_list //reset delivery list
361 + /@reset_dungeon_clearcount //reset all dungeon cooldowns
362 + /@reset_dungeon_enter_count // Delete dungeon entry count record
363 + /@reset_dungeonhistory //reset all dungeon cooldowns
364 + /@reset_ep //Ep system reset
365 + /@reset_epperk //Ep Perk (property, effect) reset
366 + /@reset_masstige_status //Reset the target item for national enhancement
367 + /@reset_profile_world //reset world server profile data
368 + /@resumenpc range //replay NPC
369 + /@resurrection // resurrect
370 + /@rightbaseitem [RightID] [ItemTID] //Get RightBaseItem
371 + /@rightnow_gmevent gmEventId // Immediately start waiting GM event
372 + /@sealitemnow [if it is 1, if it is 0, it will be original] //When the item is attributed, it will be attribute immediately
373 + /@send_ask_code_hash //Send code hash request
374 + /@set key value [id/name] //set property value
375 + /@set_achievement_accomplished //achieve achievement
376 + /@set_achievement_cond_value //set achievement condition value
377 + /@set_add_compensation_count [eventId] [acquireNum] //Event Matching TASK Additional Reward Acquisition Count Manipulation
378 + /@set_all_achievement_accomplished //achieve all achievements
379 + /@set_autowatingtime [millisecond] //Set the waiting time for self fishing
380 + /@set_bitetime [millisecond] //Set bite quality waiting time
381 + /@set_condition value //Set the user's condition value
382 + /@set_custom_string //[itemDbid] [String] Change item custom name
383 + /@set_dlm_delay min [max] //Random delay period when performing world-arbiter tasks (unit: ms)
384 + /@set_dr_clear_each [RewardId] //Set a single compensation for the crack of the construction
385 + /@set_dr_clear_fail [RewardId] //Set the compensation for the crack failure in the construction
386 + /@set_dr_clear_general [RewardId] //Set the global compensation for the crack in the space
387 + /@set_dr_clear_personal [RewardId] //Set personal reward for the crack of space
388 + /@set_dr_hp [hpRate] // Set the initial Hp ratio of the crack object in construction
389 + /@set_dungeon_clear //Set dungeon clear
390 + /@set_dungeon_reset_time //Set the time to delete the number of dungeon entries
391 + /@set_dungeon_user_count //Adjust the number of users in the dungeon for testing
392 + /@set_dungeonwork_value [hit/combo/timer] [value] //Set the test dungeon task value
393 + /@set_equipexp [Proficiency exp] //Change equipment proficiency experience
394 + /@set_exp [EXP value] //Set experience value
395 + /@set_fishing_reward_table [tableId] //Set reward table id
396 + /@set_gamble_master //Become a bastard
397 + /@set_gamble_property // set the property
398 + /@set_hurryup_gmevent [hurryUpRatio] [hurryUpCounts(csv)] //Set variable for GM event imminent deadline
399 + /@set_login_day [period] [loginDay] //Daily play guide attendance check
400 + /@set_minigamelevel [level] //Set the minigame level
401 + /@set_money [amount] // set money
402 + /@set_npcguild_exp [npcGuildId] [grade] [exp] //Set the reputation faction experience
403 + /@set_npcguild_point [npcGuildId] [point] //Set reputation point
404 + /@set_on_dungeon_event // Start all dungeon events
405 + /@set_on_field_event // Start all EventGroups of field events
406 + /@set_pc_level character name level // set character level
407 + /@set_pc_loc Character name location string // Set character location
408 + /@set_petdur [dur] //changing pet-dur temporarily
409 + /@set_petprof [Proficiency] //Change Pet Proficiency
410 + /@set_pkpoint [pkPoint] //Change pK point
411 + /@set_promotion // achieve promotion
412 + /@set_round_pve_kill_point //PveKill_Point[point]
413 + /@set_round_pve_skill_point //PveSkill_Point[point]
414 + /@set_skill_prof skillId skillProf // set skill proficiency
415 + /@set_temper_ratio Enchant Probability //Fix Enchant Probability
416 + /@set_token_exchange_point [tokenExchangeId] [point] //Token score adjustment
417 + /@set_tutorial_user [on/off] //Set whether to be a tutorial user
418 + /@set_walk_speed //set walking speed
419 + /@set_world_worldparam [param-name] [param-value] //Modify WorldParam
420 + /@setfeprogress [contId] [eventId] [setvalue] //Set field event progress
421 + /@setfieldeventprogress [contId] [eventId] [setvalue] //Set field event progress
422 + /@setmoney [name] [money] //set money
423 + /@setrestbonus rest_bonus //
424 + /@show_bonfire_info //Show current user's bonfire information
425 + /@show_chapter //View meetinghouse
426 + /@show_condition //View user's condition value
427 + /@show_FinalConditionalSkillProb //Check the final probability of the partner skill (use after skill activation)
428 + /@show_incubator //Open Pet Incubator
429 + /@show_items [tabIdx] [beginIdx] [endIdx] //Check inventory item information
430 + /@show_limited_drop_info [gauge id] //Show quantity control gauge information
431 + /@show_petmanager //Open Pet Manager
432 + /@show_phaselevel_world //My phase information
433 + /@show_skill_learn huntingZoneId npcId //Show skill acquisition window
434 + /@show_social_learn //Show learned social
435 + /@show_temper_window //hanga~
436 + /@show_time //Show current time
437 + /@show_user_status //View user status
438 + /@show_vs //Print the vehicle's speed
439 + /@showfei [on/off] // field event status information text output
440 + /@showfeinfo [on/off] // field event status information text output
441 + /@showfep // show the internal value of the currently participating fieldEvent
442 + /@showfeprogress // show the internal value of the currently participating fieldEvent
443 + /@showinven //
444 + /@showpos [x] [y] [z] [showTime] //Show vector location for debugging
445 + /@shuttle [on/off] shuttleId // turn dynamic geo (shuttle) on and off
446 + /@skill_cheater_world [on/off] [termSeconds(int)] [countThreashold(int)] [kick/nokick] //Change skill cheater settings
447 + /@skill_miss_limit // When the monster fails to hit the target a number of times due to height difference, etc.
448 + /@skillLog // Leave server file log
449 + /@sm [system message number] //system message
450 + /@social [socialMotionId] //social
451 + /@spawn_bonfire typeid //Summon Bonfire
452 + /@spawn_territory [HunterId] [TerritoryId] [Channel ID] // Spawn everything in the territory
453 + /@spawn_worldspawn [WorldSpawnId] [SpawnTerritoryGroupId] // In WorldSpawnData.xml, change the current spawn territory group of WorldSpawn whose id is WorldSpawnId to SpawnTerritoryGroup whose id is SpawnTerritoryGroupId.
454 + /@spawnalleventnpc // spawn all event npc
455 + /@spawnallnpc // spawn all npc
456 + /@spawncollection // Respawn all collections in user channel
457 + /@spawnnpc [Hunting AreaId] [NpcTemplateId] [Count] // Let's spawn it
458 + /@spawnworkobject [huntingZoneId] [templateId] // Spawn Work Object
459 + /@speed multiplier // increase moving speed
460 + /@speed_hack_check //spec check [on/off]
461 + /@start_battle //start the battlefield immediately
462 + /@start_citywar // start of battle
463 + /@start_eventgroup [id] // Forced start of the dungeon event group
464 + /@start_gmevent gmEventId // Add GM event
465 + /@start_npc_arena // Start NPC Arena
466 + /@start_promotion // start the promotion test
467 + /@start_quest Quest ID // Start Quest
468 + /@start_seren_guide [type, id] //Start Seren Guide
469 + /@startfe [contId] [eventId] //start field event
470 + /@startfieldevent [contId] [eventId] //start field event
471 + /@startnpcskill skill_template_id //Run NPC skill
472 + /@stfull [on/off] //ST full mode
473 + /@stopFloatingCastleUserCheck //
474 + /@store_changeinfo [index] //Show changes to store item sales (WorldServer)
475 + /@stwork [combat Work Id] //Forcibly execute the combat status work ID of the selected target NPC
476 + /@style_ware_range [startIndex] [endIndex] [itemDbId] //Create item in style warehouse
477 + /@summonParty //Summon all party members to my location
478 + /@swap_party [slotIndex1] [slotIndex2] //Change raid slot
479 + /@sysconfig_world //
480 + /@task_goal [questId] [taskIdx] [flag] //Set task goal
481 + /@teleport [worldId] [x] [y] [z] //teletoby
482 + /@teleport_channel //
483 + /@temper_item temperItemSlot materialItemSlot // Item Smelting
484 + /@test_parts_store //
485 + /@testoff // end program test
486 + /@teston Test type, other parameters // Start program test
487 + /@this // Force the position of the characters in my account to the current character position
488 + /@toggle_epInfo // Characteristics Info
489 + /@track_dynamic // Tracks only one NPC currently held as a target in the track list
490 + /@track_target //Add the selected target NPC to the tracking list
491 + /@trade_accept //
492 + /@trade_additem //
493 + /@trade_request //
494 + /@unidentifysuccess //Sewing unconditionally successful [on/off]
495 + /@unRegisterParts //
496 + /@untrack_target //Remove selected target NPC from tracking list
497 + /@use_exp_gain_data [on/off] //
498 + /@userawake [grade] //[0 = taste 1 = awake
499 + /@vaporize // true transparency
500 + /@vehicle_avatar [huntingZoneId] [templateId] // ride Kumas (avatar)
501 + /@vehicle_clear_cooltime //Initialize the vehicle skill cooltime
502 + /@vehicle_dettach //Kumas/Tank forced off
503 + /@vehicle_killself //Destruction of the vehicle on board
504 + /@vehicle_nocool [on/off] //Remove the skill cooldown of the vehicle.
505 + /@view_channel // view channel
506 + /@virtual_latency [min] [max] //Virtual latency
507 + /@visit_all_sections //Visit all regions
508 + /@vm_buy [vm inventory#,count] [...] //buy
509 + /@vm_edit_buy [vm inventory #, user inventory #, tempId, number of lives, number of collections, price] [...] //Set the purchase machine
510 + /@vm_edit_sell [collection amount] [vm inventory #, user inventory #, tempId, number of eight, number of collections, price] [...] //Vending machine setting
511 + /@vm_sell [vm inventory#,count] [...] //sell
512 + /@vm_show_buy //View purchase list
513 + /@vm_show_sell //View sales list
514 + /@ware_list //View warehouse
515 + /@ware_range [startIndex] [endIndex] [itemDbId] //Create item in account warehouse
516 + /@win_battle_field //force to win the battlefield
517 + /@write_gcfunctions //
518 + /@부활 // Resurrection
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